English

Generalizable 3D Gaussian Splatting enabled Semantic Coding for Real-Time Immersive Video Communications

Image and Video Processing 2026-04-29 v1

Abstract

Real-time immersive video communications, particularly high-fidelity 3D telepresence, necessitates a synergistic balance between instantaneous dynamic scene reconstruction and high-efficiency data transmission. While recent advancements in feed-forward 3D Gaussian Splatting (3DGS) have enabled real-time rendering, performing multi-view video coding and 3D reconstruction in a decoupled manner leads to suboptimal compression efficiency and high computational complexity. To address this, we propose GS-SCNet, the first unified end-to-end framework that seamlessly integrates generalizable 3DGS reconstruction with a dedicated deep Semantic Coding pipeline. Our architecture is underpinned by two core technical contributions: (i) we introduce a Disparity-Guided Parallel Semantic Codec that exploits epipolar geometric priors to facilitate cross-view contextual interaction via disparity compensation and semantic fusion, thereby enabling real-time parallel processing of stereo streams while significantly enhancing rate-distortion performance, and (ii) we develop a Lightweight Gaussian Parameter Predictor which directly projects decoded semantic latents into 3DGS attributes, obviating the need for intermediate pixel-domain reconstruction. By coupling the codec with the task-specific predictor, our framework extracts geometric correlations only once, effectively eliminating the redundant computational bottleneck inherent in conventional decoupled paradigms. Extensive evaluations on both synthetic and real-world human datasets demonstrate that GS-SCNet achieves a superior trade-off across compression efficiency, rendering quality, and real-time performance. Notably, our framework exhibits strong cross-domain generalization and robustness against compression artifacts when applied to out-of-domain real-world data, significantly outperforming conventional decoupled transmission paradigms.

Keywords

Cite

@article{arxiv.2604.25330,
  title  = {Generalizable 3D Gaussian Splatting enabled Semantic Coding for Real-Time Immersive Video Communications},
  author = {Dingxi Yang and Wenqi Guo and Yue Liu and Jungong Han and Zhijin Qin},
  journal= {arXiv preprint arXiv:2604.25330},
  year   = {2026}
}

Comments

Under review

R2 v1 2026-07-01T12:38:41.882Z