English

GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting

Computer Vision and Pattern Recognition 2026-04-10 v1 Graphics Robotics

Abstract

High-fidelity interactive digital assets are essential for embodied intelligence and robotic interaction, yet articulated objects remain challenging to reconstruct due to their complex structures and coupled geometry-motion relationships. Existing methods suffer from instability in geometry-motion joint optimization, while their generalization remains limited on complex multi-joint or out-of-distribution objects. To address these challenges, we propose GEAR, an EM-style alternating optimization framework that jointly models geometry and motion as interdependent components within a Gaussian Splatting representation. GEAR treats part segmentation as a latent variable and joint motion parameters as explicit variables, alternately refining them for improved convergence and geometric-motion consistency. To enhance part segmentation quality without sacrificing generalization, we leverage a vanilla 2D segmentation model to provide multi-view part priors, and employ a weakly supervised constraint to regularize the latent variable. Experiments on multiple benchmarks and our newly constructed dataset GEAR-Multi demonstrate that GEAR achieves state-of-the-art results in geometric reconstruction and motion parameters estimation, particularly on complex articulated objects with multiple movable parts.

Keywords

Cite

@article{arxiv.2604.07728,
  title  = {GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting},
  author = {Jialin Li and Bin Fu and Ruiping Wang and Xilin Chen},
  journal= {arXiv preprint arXiv:2604.07728},
  year   = {2026}
}

Comments

Accepted to CVPRF2026

R2 v1 2026-07-01T12:00:25.167Z