English

GANQ: GPU-Adaptive Non-Uniform Quantization for Large Language Models

Machine Learning 2025-06-10 v3 Artificial Intelligence Optimization and Control

Abstract

Large Language Models (LLMs) face significant deployment challenges due to their substantial resource requirements. While low-bit quantized weights can reduce memory usage and improve inference efficiency, current hardware lacks native support for mixed-precision General Matrix Multiplication (mpGEMM), resulting in inefficient dequantization-based implementations. Moreover, uniform quantization methods often fail to capture weight distributions adequately, leading to performance degradation. We propose GANQ (GPU-Adaptive Non-Uniform Quantization), a layer-wise post-training non-uniform quantization framework optimized for hardware-efficient lookup table-based mpGEMM. GANQ achieves superior quantization performance by utilizing a training-free, GPU-adaptive optimization algorithm to efficiently reduce layer-wise quantization errors. Extensive experiments demonstrate GANQ's ability to reduce the perplexity gap from the FP16 baseline compared to state-of-the-art methods for both 3-bit and 4-bit quantization. Furthermore, when deployed on a single NVIDIA RTX 4090 GPU, GANQ's quantized models achieve up to 2.57×\times speedup over the baseline, advancing memory and inference efficiency in LLM deployment.

Keywords

Cite

@article{arxiv.2501.12956,
  title  = {GANQ: GPU-Adaptive Non-Uniform Quantization for Large Language Models},
  author = {Pengxiang Zhao and Xiaoming Yuan},
  journal= {arXiv preprint arXiv:2501.12956},
  year   = {2025}
}
R2 v1 2026-06-28T21:13:43.643Z