English

From Simulation to Practice: Generalizable Deep Reinforcement Learning for Cellular Schedulers

Signal Processing 2025-10-10 v3

Abstract

Efficient radio packet scheduling remains one of the most challenging tasks in cellular networks, and while heuristic methods exist, practical deep learning-based schedulers that are 3GPP-compliant and capable of real-time operation in 5G and beyond are still missing. To address this, we first take a critical look at previous deep scheduler efforts. Secondly, we enhance State-of-the-Art (SoTA) deep Reinforcement Learning (RL) algorithms and adapt them to train our deep scheduler. In particular, we propose a novel combination of training techniques for Proximal Policy Optimization (PPO) and a new Distributional Soft Actor-Critic Discrete (DSACD) algorithm, which outperformed other variants tested. These improvements were achieved while maintaining minimal actor network complexity, making them suitable for real-time computing environments. Furthermore, entropy learning in SACD was fine-tuned to accommodate resource allocation action spaces of varying sizes. Our proposed deep schedulers exhibited strong generalization across different bandwidths, number of Multi-User MIMO (MU-MIMO) layers, and traffic models. Ultimately, we show that our pre-trained deep schedulers outperform their heuristic rivals in realistic and standard-compliant 5G system-level simulations.

Keywords

Cite

@article{arxiv.2411.08529,
  title  = {From Simulation to Practice: Generalizable Deep Reinforcement Learning for Cellular Schedulers},
  author = {Petteri Kela and Bryan Liu and Alvaro Valcarce},
  journal= {arXiv preprint arXiv:2411.08529},
  year   = {2025}
}
R2 v1 2026-06-28T19:58:14.173Z