English

FLUX: Accelerating Cross-Embodiment Generative Navigation Policies via Rectified Flow and Static-to-Dynamic Learning

Robotics 2026-03-16 v1

Abstract

Autonomous navigation requires a broad spectrum of skills, from static goal-reaching to dynamic social traversal, yet evaluation remains fragmented across disparate protocols. We introduce DynBench, a dynamic navigation benchmark featuring physically valid crowd simulation. Combined with existing static protocols, it supports comprehensive evaluation across six fundamental navigation tasks. Within this framework, we propose FLUX, the first flow-based unified navigation policy. By linearizing probability flow, FLUX replaces iterative denoising with straight-line trajectories, improving per-step inference efficiency by 47% over prior flow-based methods and 29% over diffusion-based ones. Following a static-to-dynamic curriculum, FLUX initially establishes geometric priors and is subsequently refined through reinforcement learning in dynamic social environments. This regime not only strengthens socially-aware navigation but also enhances static task robustness by capturing recovery behaviors through stochastic action distributions. FLUX achieves state-of-the-art performance across all tasks and demonstrates zero-shot sim-to-real transfer on wheeled, quadrupedal, and humanoid platforms without any fine-tuning.

Keywords

Cite

@article{arxiv.2603.12806,
  title  = {FLUX: Accelerating Cross-Embodiment Generative Navigation Policies via Rectified Flow and Static-to-Dynamic Learning},
  author = {Zeying Gong and Yangyi Zhong and Yiyi Ding and Tianshuai Hu and Guoyang Zhao and Lingdong Kong and Rong Li and Jiadi You and Junwei Liang},
  journal= {arXiv preprint arXiv:2603.12806},
  year   = {2026}
}

Comments

Project Page at this [Website](https://zeying-gong.github.io/projects/flux/)

R2 v1 2026-07-01T11:18:09.113Z