English

Finding paths in sparse random graphs requires many queries

Combinatorics 2016-08-05 v2 Probability

Abstract

We discuss a new algorithmic type of problem in random graphs studying the minimum number of queries one has to ask about adjacency between pairs of vertices of a random graph GG(n,p)G\sim {\mathcal G}(n,p) in order to find a subgraph which possesses some target property with high probability. In this paper we focus on finding long paths in GG(n,p)G\sim \mathcal G(n,p) when p=1+εnp=\frac{1+\varepsilon}{n} for some fixed constant ε>0\varepsilon>0. This random graph is known to have typically linearly long paths. To have \ell edges with high probability in GG(n,p)G\sim \mathcal G(n,p) one clearly needs to query at least Ω(p)\Omega\left(\frac{\ell}{p}\right) pairs of vertices. Can we find a path of length \ell economically, i.e., by querying roughly that many pairs? We argue that this is not possible and one needs to query significantly more pairs. We prove that any randomised algorithm which finds a path of length =Ω(log(1ε)ε)\ell=\Omega\left(\frac{\log\left(\frac{1}{\varepsilon}\right)}{\varepsilon}\right) with at least constant probability in GG(n,p)G\sim \mathcal G(n,p) with p=1+εnp=\frac{1+\varepsilon}{n} must query at least Ω(pεlog(1ε))\Omega\left(\frac{\ell}{p\varepsilon \log\left(\frac{1}{\varepsilon}\right)}\right) pairs of vertices. This is tight up to the log(1ε)\log\left(\frac{1}{\varepsilon}\right) factor.

Keywords

Cite

@article{arxiv.1505.00734,
  title  = {Finding paths in sparse random graphs requires many queries},
  author = {Asaf Ferber and Michael Krivelevich and Benny Sudakov and Pedro Vieira},
  journal= {arXiv preprint arXiv:1505.00734},
  year   = {2016}
}

Comments

14 pages

R2 v1 2026-06-22T09:27:49.395Z