Superpoint-based pipelines provide an efficient alternative to point- or voxel-based 3D semantic segmentation, but are often bottlenecked by their CPU-bound partition step. We propose a learnable, fully GPU partitioning algorithm that generates geometrically and semantically coherent superpoints 13× faster than prior methods. Our module is compact (under 60k parameters), trains in under 20 minutes with a differentiable surrogate loss, and requires no handcrafted features. Combine with a lightweight superpoint classifier, the full pipeline fits in <2 MB of VRAM, scales to multi-million-point scenes, and supports real-time inference. With 72× faster inference and 120× fewer parameters, EZ-SP matches the accuracy of point-based SOTA models across three domains: indoor scans (S3DIS), autonomous driving (KITTI-360), and aerial LiDAR (DALES). Code and pretrained models are accessible at github.com/drprojects/superpoint_transformer.
@article{arxiv.2512.00385,
title = {EZ-SP: Fast and Lightweight Superpoint-Based 3D Segmentation},
author = {Louis Geist and Loic Landrieu and Damien Robert},
journal= {arXiv preprint arXiv:2512.00385},
year = {2026}
}
Comments
Accepted at ICRA 2026. Camera-ready version with Appendix