Efficient winning strategies in random-turn Maker-Breaker games
Abstract
We consider random-turn positional games, introduced by Peres, Schramm, Sheffield and Wilson in 2007. A -random-turn positional game is a two-player game, played the same as an ordinary positional game, except that instead of alternating turns, a coin is being tossed before each turn to decide the identity of the next player to move (the probability of Player I to move is ). We analyze the random-turn version of several classical Maker-Breaker games such as the game Box (introduced by Chv\'atal and Erd\H os in 1987), the Hamilton cycle game and the -vertex-connectivity game (both played on the edge set of ). For each of these games we provide each of the players with a (randomized) efficient strategy which typically ensures his win in the asymptotic order of the minimum value of for which he typically wins the game, assuming optimal strategies of both players.
Cite
@article{arxiv.1408.5684,
title = {Efficient winning strategies in random-turn Maker-Breaker games},
author = {Asaf Ferber and Michael Krivelevich and Gal Kronenberg},
journal= {arXiv preprint arXiv:1408.5684},
year = {2014}
}
Comments
20 pages