English

Dispersive Vertex Guarding for Simple and Non-Simple Polygons

Computational Geometry 2024-06-11 v1

Abstract

We study the Dispersive Art Gallery Problem with vertex guards: Given a polygon P\mathcal{P}, with pairwise geodesic Euclidean vertex distance of at least 11, and a rational number \ell; decide whether there is a set of vertex guards such that P\mathcal{P} is guarded, and the minimum geodesic Euclidean distance between any two guards (the so-called dispersion distance) is at least \ell. We show that it is NP-complete to decide whether a polygon with holes has a set of vertex guards with dispersion distance 22. On the other hand, we provide an algorithm that places vertex guards in simple polygons at dispersion distance at least 22. This result is tight, as there are simple polygons in which any vertex guard set has a dispersion distance of at most 22.

Keywords

Cite

@article{arxiv.2406.05861,
  title  = {Dispersive Vertex Guarding for Simple and Non-Simple Polygons},
  author = {Sándor P. Fekete and Joseph S. B. Mitchell and Christian Rieck and Christian Scheffer and Christiane Schmidt},
  journal= {arXiv preprint arXiv:2406.05861},
  year   = {2024}
}

Comments

13 pages, 14 figures; accepted at the 36th Canadian Conference on Computational Geometry (CCCG 2024)

R2 v1 2026-06-28T16:58:53.805Z