Decision-Theoretic Control of Problem Solving: Principles and Architecture
Abstract
This paper presents an approach to the design of autonomous, real-time systems operating in uncertain environments. We address issues of problem solving and reflective control of reasoning under uncertainty in terms of two fundamental elements: l) a set of decision-theoretic models for selecting among alternative problem-solving methods and 2) a general computational architecture for resource-bounded problem solving. The decisiontheoretic models provide a set of principles for choosing among alternative problem-solving methods based on their relative costs and benefits, where benefits are characterized in terms of the value of information provided by the output of a reasoning activity. The output may be an estimate of some uncertain quantity or a recommendation for action. The computational architecture, called Schemer-ll, provides for interleaving of and communication among various problem-solving subsystems. These subsystems provide alternative approaches to information gathering, belief refinement, solution construction, and solution execution. In particular, the architecture provides a mechanism for interrupting the subsystems in response to critical events. We provide a decision theoretic account for scheduling problem-solving elements and for critical-event-driven interruption of activities in an architecture such as Schemer-II.
Cite
@article{arxiv.1304.2343,
title = {Decision-Theoretic Control of Problem Solving: Principles and Architecture},
author = {John S. Breese and Michael R. Fehling},
journal= {arXiv preprint arXiv:1304.2343},
year = {2013}
}
Comments
Appears in Proceedings of the Fourth Conference on Uncertainty in Artificial Intelligence (UAI1988)