English

Computing with Liquid Crystal Fingers: Models of geometric and logical computation

Pattern Formation and Solitons 2015-06-03 v1 Emerging Technologies

Abstract

When a voltage is applied across a thin layer of cholesteric liquid crystal, fingers of cholesteric alignment can form and propagate in the layer. In computer simulation, based on experimental laboratory results, we demonstrate that these cholesteric fingers can solve selected problems of computational geometry, logic and arithmetics. We show that branching fingers approximate a planar Voronoi diagram, and non-branching fingers produce a convex subdivision of concave polygons. We also provide a detailed blue-print and simulation of a one-bit half-adder functioning on the principles of collision-based computing, where the implementation is via collision of liquid crystal fingers with obstacles and other fingers.

Keywords

Cite

@article{arxiv.1111.2944,
  title  = {Computing with Liquid Crystal Fingers: Models of geometric and logical computation},
  author = {Andrew Adamatzky and Stephen Kitson and Ben De Lacy Costello and Mario Ariosto Matranga and Daniel Younger},
  journal= {arXiv preprint arXiv:1111.2944},
  year   = {2015}
}

Comments

submitted Sept 2011

R2 v1 2026-06-21T19:35:09.803Z