English

Classical simulation of measurement-based quantum computation on higher-genus surface-code states

Quantum Physics 2012-11-01 v2

Abstract

We consider the efficiency of classically simulating measurement-based quantum computation on surface-code states. We devise a method for calculating the elements of the probability distribution for the classical output of the quantum computation. The operational cost of this method is polynomial in the size of the surface-code state, but in the worst case scales as 22g2^{2g} in the genus gg of the surface embedding the code. However, there are states in the code space for which the simulation becomes efficient. In general, the simulation cost is exponential in the entanglement contained in a certain effective state, capturing the encoded state, the encoding and the local post-measurement states. The same efficiencies hold, with additional assumptions on the temporal order of measurements and on the tessellations of the code surfaces, for the harder task of sampling from the distribution of the computational output.

Keywords

Cite

@article{arxiv.1201.6319,
  title  = {Classical simulation of measurement-based quantum computation on higher-genus surface-code states},
  author = {Leonard Goff and Robert Raussendorf},
  journal= {arXiv preprint arXiv:1201.6319},
  year   = {2012}
}

Comments

21 pages, 13 figures

R2 v1 2026-06-21T20:12:02.289Z