English

Beating Stochastic and Adversarial Semi-bandits Optimally and Simultaneously

Machine Learning 2019-09-27 v2 Machine Learning

Abstract

We develop the first general semi-bandit algorithm that simultaneously achieves O(logT)\mathcal{O}(\log T) regret for stochastic environments and O(T)\mathcal{O}(\sqrt{T}) regret for adversarial environments without knowledge of the regime or the number of rounds TT. The leading problem-dependent constants of our bounds are not only optimal in some worst-case sense studied previously, but also optimal for two concrete instances of semi-bandit problems. Our algorithm and analysis extend the recent work of (Zimmert & Seldin, 2019) for the special case of multi-armed bandit, but importantly requires a novel hybrid regularizer designed specifically for semi-bandit. Experimental results on synthetic data show that our algorithm indeed performs well uniformly over different environments. We finally provide a preliminary extension of our results to the full bandit feedback.

Keywords

Cite

@article{arxiv.1901.08779,
  title  = {Beating Stochastic and Adversarial Semi-bandits Optimally and Simultaneously},
  author = {Julian Zimmert and Haipeng Luo and Chen-Yu Wei},
  journal= {arXiv preprint arXiv:1901.08779},
  year   = {2019}
}
R2 v1 2026-06-23T07:21:59.076Z