English

ART-Owen Scrambling

Graphics 2023-11-21 v1

Abstract

We present a novel algorithm for implementing Owen-scrambling, combining the generation and distribution of the scrambling bits in a single self-contained compact process. We employ a context-free grammar to build a binary tree of symbols, and equip each symbol with a scrambling code that affects all descendant nodes. We nominate the grammar of adaptive regular tiles (ART) derived from the repetition-avoiding Thue-Morse word, and we discuss its potential advantages and shortcomings. Our algorithm has many advantages, including random access to samples, fixed time complexity, GPU friendliness, and scalability to any memory budget. Further, it provides two unique features over known methods: it admits optimization, and it is invertible, enabling screen-space scrambling of the high-dimensional Sobol sampler.

Keywords

Cite

@article{arxiv.2311.11664,
  title  = {ART-Owen Scrambling},
  author = {Abdalla G. M. Ahmed and Matt Pharr and Peter Wonka},
  journal= {arXiv preprint arXiv:2311.11664},
  year   = {2023}
}

Comments

To appear at SIGGRAPH Asia 2023

R2 v1 2026-06-28T13:25:53.683Z