Approximate Dynamic Programming for a Mean-field Game of Traffic Flow: Existence and Uniqueness
Abstract
Highway vehicular traffic is an inherently multi-agent problem. Traffic jams can appear and disappear mysteriously. We develop a method for traffic flow control that is applied at the vehicular level via mean-field games. We begin this work with a microscopic model of vehicles subject to control input, disturbances, noise, and a speed limit. We formulate a discounted-cost infinite-horizon robust mean-field game on the vehicles, and obtain the associated dynamic programming (DP) PDE system. We then perform approximate dynamic programming (ADP) using these equations to obtain a sub-optimal control for the traffic density adaptively. The sub-optimal controls are subject to an ODE-PDE system. We show that the ADP ODE-PDE system has a unique weak solution in a suitable Hilbert space using semigroup and successive approximation methods. We additionally give a numerical simulation, and interpret the results.
Cite
@article{arxiv.2302.05416,
title = {Approximate Dynamic Programming for a Mean-field Game of Traffic Flow: Existence and Uniqueness},
author = {Amoolya Tirumalai and John S. Baras},
journal= {arXiv preprint arXiv:2302.05416},
year = {2023}
}
Comments
42 pages, 5 figures