An Optimal Deterministic Algorithm for Geodesic Farthest-Point Voronoi Diagrams in Simple Polygons
Computational Geometry
2021-05-25 v2 Data Structures and Algorithms
Abstract
Given a set of point sites in a simple polygon of vertices, we consider the problem of computing the geodesic farthest-point Voronoi diagram for in . It is known that the problem has an time lower bound. Previously, a randomized algorithm was proposed [Barba, SoCG 2019] that can solve the problem in expected time. The previous best deterministic algorithms solve the problem in time [Oh, Barba, and Ahn, SoCG 2016] or in time [Oh and Ahn, SoCG 2017]. In this paper, we present a deterministic algorithm of time, which is optimal. This answers an open question posed by Mitchell in the Handbook of Computational Geometry two decades ago.
Cite
@article{arxiv.2103.00076,
title = {An Optimal Deterministic Algorithm for Geodesic Farthest-Point Voronoi Diagrams in Simple Polygons},
author = {Haitao Wang},
journal= {arXiv preprint arXiv:2103.00076},
year = {2021}
}
Comments
To appear in SoCG 2021