English

ADAPT: Adaptive Dual-projection Architecture for Perceptive Traversal

Robotics 2026-03-18 v1

Abstract

Agile humanoid locomotion in complex 3D en- vironments requires balancing perceptual fidelity with com- putational efficiency, yet existing methods typically rely on rigid sensing configurations. We propose ADAPT (Adaptive dual-projection architecture for perceptive traversal), which represents the environment using a horizontal elevation map for terrain geometry and a vertical distance map for traversable- space constraints. ADAPT further treats its spatial sensing range as a learnable action, enabling the policy to expand its perceptual horizon during fast motion and contract it in cluttered scenes for finer local resolution. Compared with voxel-based baselines, ADAPT drastically reduces observation dimensionality and computational overhead while substantially accelerating training. Experimentally, it achieves successful zero-shot transfer to a Unitree G1 Humanoid and signifi- cantly outperforms fixed-range baselines, yielding highly robust traversal across diverse 3D environtmental challenges.

Keywords

Cite

@article{arxiv.2603.16328,
  title  = {ADAPT: Adaptive Dual-projection Architecture for Perceptive Traversal},
  author = {Shuo Shao and Tianchen Huang and Wei Gao and Shiwu Zhang},
  journal= {arXiv preprint arXiv:2603.16328},
  year   = {2026}
}
R2 v1 2026-07-01T11:23:54.416Z