English

Accelerating convolutions on the sphere with hybrid GPU/CPU kernel splitting

Instrumentation and Methods for Astrophysics 2012-11-16 v1 Cosmology and Nongalactic Astrophysics

Abstract

We present a general method for accelerating by more than an order of magnitude the convolution of pixelated function on the sphere with a radially-symmetric kernel. Our method splits the kernel into a compact real-space, and a compact spherical harmonic space component that can then be convolved in parallel using an inexpensive commodity GPU and a CPU, respectively. We provide models for the computational cost of both real-space and Fourier space convolutions and an estimate for the approximation error. Using these models we can determine the optimum split that minimizes the wall clock time for the convolution while satisfying the desired error bounds. We apply this technique to the problem of simulating a cosmic microwave background sky map at the resolution typical of the high resolution maps of the cosmic microwave background anisotropies produced by the Planck space craft. For the main Planck CMB science channels we achieve a speedup of over a factor of ten, assuming an acceptable fractional rms error of order 10^-5 in the (power spectrum of the) output map.

Keywords

Cite

@article{arxiv.1211.3556,
  title  = {Accelerating convolutions on the sphere with hybrid GPU/CPU kernel splitting},
  author = {P. M. Sutter and Benjamin D. Wandelt and Franz Elsner},
  journal= {arXiv preprint arXiv:1211.3556},
  year   = {2012}
}

Comments

14 pages, 8 figures, to appear in proceedings for the conference "Big Bang, Big Data, Big Computers", September 2012, Paris, France

R2 v1 2026-06-21T22:38:51.023Z