English

A positional $\mathbf{\Pi}^0_3$-complete objective

Computational Complexity 2024-10-22 v1 Formal Languages and Automata Theory Computer Science and Game Theory Logic in Computer Science

Abstract

We study zero-sum turn-based games on graphs. In this note, we show the existence of a game objective that is Π30\mathbf{\Pi}^0_3-complete for the Borel hierarchy and that is positional, i.e., for which positional strategies suffice for the first player to win over arenas of arbitrary cardinality. To the best of our knowledge, this is the first known such objective; all previously known positional objectives are in Σ30\mathbf{\Sigma}^0_3. The objective in question is a qualitative variant of the well-studied total-payoff objective, where the goal is to maximise the sum of weights.

Cite

@article{arxiv.2410.14688,
  title  = {A positional $\mathbf{\Pi}^0_3$-complete objective},
  author = {Antonio Casares and Pierre Ohlmann and Pierre Vandenhove},
  journal= {arXiv preprint arXiv:2410.14688},
  year   = {2024}
}

Comments

7 pages, 1 figure

R2 v1 2026-06-28T19:27:39.395Z