English

A Fast 2-Approximation Algorithm for Guarding Orthogonal Terrains

Computational Geometry 2016-05-19 v2

Abstract

Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain TT such that every point on TT is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains where the edges are bound to be horizontal or vertical. We propose a 2-approximation algorithm that runs in O(nlogmn \log m) time, where nn and mm are the sizes of input and output, respectively. This is an improvement over the previous best algorithm, which is a 2-approximation with O(n2n^2) running time.

Keywords

Cite

@article{arxiv.1605.03271,
  title  = {A Fast 2-Approximation Algorithm for Guarding Orthogonal Terrains},
  author = {Yangdi Lyu and Alper Üngör},
  journal= {arXiv preprint arXiv:1605.03271},
  year   = {2016}
}
R2 v1 2026-06-22T13:58:04.298Z