English

3D Reconstruction with Fast Dipole Sums

Computer Vision and Pattern Recognition 2024-09-19 v4 Graphics

Abstract

We introduce a method for high-quality 3D reconstruction from multi-view images. Our method uses a new point-based representation, the regularized dipole sum, which generalizes the winding number to allow for interpolation of per-point attributes in point clouds with noisy or outlier points. Using regularized dipole sums, we represent implicit geometry and radiance fields as per-point attributes of a dense point cloud, which we initialize from structure from motion. We additionally derive Barnes-Hut fast summation schemes for accelerated forward and adjoint dipole sum queries. These queries facilitate the use of ray tracing to efficiently and differentiably render images with our point-based representations, and thus update their point attributes to optimize scene geometry and appearance. We evaluate our method in inverse rendering applications against state-of-the-art alternatives, based on ray tracing of neural representations or rasterization of Gaussian point-based representations. Our method significantly improves 3D reconstruction quality and robustness at equal runtimes, while also supporting more general rendering methods such as shadow rays for direct illumination.

Keywords

Cite

@article{arxiv.2405.16788,
  title  = {3D Reconstruction with Fast Dipole Sums},
  author = {Hanyu Chen and Bailey Miller and Ioannis Gkioulekas},
  journal= {arXiv preprint arXiv:2405.16788},
  year   = {2024}
}

Comments

project page: https://imaging.cs.cmu.edu/fast_dipole_sums

R2 v1 2026-06-28T16:41:14.597Z