Related papers: Merlin-Arthur Games and Stoquastic Complexity
The thriving field of multi-agent reinforcement learning (MARL) studies how a group of interacting agents make decisions autonomously in a shared dynamic environment. Existing theoretical studies in this area suffer from at least two of the…
Using nuclear magnetic resonance (NMR) techniques with three-qubit sample, we have experimentally implemented the highly structured algorithm for the 1-SAT problem proposed by Hogg. A simplified temporal averaging procedure was employed to…
The basic random $k$-SAT problem is: Given a set of $n$ Boolean variables, and $m$ clauses of size $k$ picked uniformly at random from the set of all such clauses on our variables, is the conjunction of these clauses satisfiable? Here we…
This paper studies complexity theoretic aspects of quantum refereed games, which are abstract games between two competing players that send quantum states to a referee, who performs an efficiently implementable joint measurement on the two…
The local Hamiltonian (LH) problem, the quantum analog of the classical constraint satisfaction problem, is a cornerstone of quantum computation and complexity theory. It is known to be QMA-complete, indicating that it is challenging even…
A line of work initiated by Fortnow in 1997 has proven model-independent time-space lower bounds for the $\mathsf{SAT}$ problem and related problems within the polynomial-time hierarchy. For example, for the $\mathsf{SAT}$ problem, the…
We introduce a basis-restricted variant of the Quantum-k-SAT problem, in which each term in the input Hamiltonian is required to be diagonal in either the standard or Hadamard basis. Our main result is that the Quantum-6-SAT problem with…
Satisfiability is considered the canonical NP-complete problem and is used as a starting point for hardness reductions in theory, while in practice heuristic SAT solving algorithms can solve large-scale industrial SAT instances very…
We study a natural variant of scheduling that we call \emph{partial scheduling}: In this variant an instance of a scheduling problem along with an integer $k$ is given and one seeks an optimal schedule where not all, but only $k$ jobs, have…
We consider two-player partial-observation stochastic games on finite-state graphs where player 1 has partial observation and player 2 has perfect observation. The winning condition we study are \omega-regular conditions specified as parity…
Many reasoning problems are based on the problem of satisfiability (SAT). While SAT itself becomes easy when restricting the structure of the formulas in a certain way, the situation is more opaque for more involved decision problems. We…
We examine online safe multi-agent reinforcement learning using constrained Markov games in which agents compete by maximizing their expected total rewards under a constraint on expected total utilities. Our focus is confined to an episodic…
We study complexity of several problems related to the Transverse field Ising Model (TIM). First, we consider the problem of estimating the ground state energy known as the Local Hamiltonian Problem (LHP). It is shown that the LHP for TIM…
We study the problem of satisfiability of randomly chosen clauses, each with K Boolean variables. Using the cavity method at zero temperature, we find the phase diagram for the K=3 case. We show the existence of an intermediate phase in the…
We study multi-agent reinforcement learning (MARL) for the general-sum Markov Games (MGs) under the general function approximation. In order to find the minimum assumption for sample-efficient learning, we introduce a novel complexity…
Stochastic Gradient (SG) is the defacto iterative technique to solve stochastic optimization (SO) problems with a smooth (non-convex) objective $f$ and a stochastic first-order oracle. SG's attractiveness is due in part to its simplicity of…
We study three classical online problems -- $k$-server, $k$-taxi, and chasing size $k$ sets -- through a lens of smoothed analysis. Our setting allows request locations to be adversarial up to small perturbations, interpolating between…
Memetic algorithms are popular hybrid search heuristics that integrate local search into the search process of an evolutionary algorithm in order to combine the advantages of rapid exploitation and global optimisation. However, these…
Random $K$-satisfiability ($K$-SAT) is a paradigmatic model system for studying phase transitions in constraint satisfaction problems and for developing empirical algorithms. The statistical properties of the random $K$-SAT solution space…
Many AI-related reasoning problems are based on the problem of satisfiability of propositional formulas with some cardinality-minimality condition. While the complexity of the satisfiability problem (SAT) is well understood when considering…