Related papers: Minimum entangled state dimension required for pse…
We study scenarios which arise when two spatially-separated observers, Alice and Bob, are try to identify a quantum state sampled from several possibilities. In particular, we examine their strategies for maximizing both the probability of…
We consider an unknown quantum state shared between two parties, Alice and Bob, and ask how much quantum communication is needed to transfer the full state to Bob. This problem is known as state merging and was introduced in [Horodecki et…
Quantum teleportation is a primitive foundational protocol for exchanging quantum information in a quantum network as well as infrastructural operational strategy in the measurement-based quantum computation. Designing an efficient scheme…
Cyclic quantum teleportation schemes requires at least the existence of three collaborators acting all as senders and receivers of quantum information, each one of them has an information to be transmitted to the next neighbour in a…
Suppose that Alice and Bob are located in distant laboratories, which are connected by an ideal quantum channel. Suppose further that they share many copies of a quantum state $\rho_{ABE}$, such that Alice possesses the $A$ systems and Bob…
We analyse the role of degree of entanglement for Vaidman's game in a setting where the players share a set of partially entangled three-qubit states. Our results show that the entangled states combined with quantum strategies may not be…
We consider a game in which two separate laboratories collaborate to prepare a quantum system and are then asked to guess the outcome of a measurement performed by a third party in a random basis on that system. Intuitively, by the…
We analyse the role of degree of entanglement for Vaidman's game in a setting where the players share a set of partially entangled three-qubit states. Our results show that the entangled states combined with quantum strategies may not be…
Communication complexity is an area of classical computer science which studies how much communication is necessary to solve various distributed computational problems. Quantum information processing can be used to reduce the amount of…
Suppose Alice and Bob share a maximally entangled state of any finite dimension and each perform two-outcome measurements on the respective part of the state. It is known, due to the recent result of Regev and Toner, that if a classical…
Duality games are a way of looking at wave-particle duality. In these games. Alice and Bob together are playing against the House. The House specifies, at random, which of two sub-games Alice and Bob will play. One game, Ways, requires that…
A user, Alice, wants to get server Bob to implement a quantum computation for her. However, she wants to leave him blind to what she's doing. What are the minimal communication resources Alice must use in order to achieve…
In a two-player game, two cooperating but non communicating players, Alice and Bob, receive inputs taken from a probability distribution. Each of them produces an output and they win the game if they satisfy some predicate on their…
We show the optimal setup that allows Alice to teleport coherent states to Bob giving the greatest fidelity (efficiency) when one takes into account two realistic assumptions. The first one says that in any actual implementation of the…
Self-testing allows us to determine, through classical interaction only, whether some players in a non-local game share particular quantum states. Most work on self-testing has concentrated on developing tests for small states like one pair…
The quantum channel subject to local interaction with two-level environment is studied. The two-level environment is regarded as a quantum bit (qubit) as well as a pair of particles owned by Alice and Bob. The amount of entanglement…
Recent work has extended Bell's theorem by quantifying the amount of communication required to simulate entangled quantum systems with classical information. The general scenario is that a bipartite measurement is given from a set of…
Three different quantum cards which are non-orthogonal quantum bits are sent to two different players, Alice and Bob, randomly. Alice receives one of the three cards, and Bob receives the remaining two cards. We find that Bob could know…
Certification of quantum systems and operations is a central task in quantum information processing. Most current schemes rely on a tomography with fully characterised devices, while this may not be met in real experiments. Device…
In this paper we quantize the Card Game. In the classical version of this game, one player (Alice) can always win with propability 2/3. But when the other player (Bob) is allowed to apply quantum strategy, the original unfair game turns…