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Data storytelling workflows ask learners to integrate analytical, design, and narrative skills, but instructors rarely have the capacity to provide detailed feedback at each step. Computational and AI-assisted storytelling offers…

Human-Computer Interaction · Computer Science 2026-05-19 Jennifer Posada , Taha Hassan , Lujie Karen Chen , Louise Yarnall , Jiaqi Gong

Teaching is one of many professions for which personalized feedback and reflection can help improve dialogue and discussion between the professional and those they serve. However, professional development (PD) is often impersonal as human…

Research demonstrates learners engaging in the process of producing explanations to support their reasoning, can have a positive impact on learning. However, providing learners real-time explanatory feedback often presents challenges…

Computation and Language · Computer Science 2023-06-28 Jionghao Lin , Danielle R. Thomas , Feifei Han , Shivang Gupta , Wei Tan , Ngoc Dang Nguyen , Kenneth R. Koedinger

To be successful, junior faculty must properly manage their time in the face of expanding responsibilities. One such responsibility is supervising undergraduate research projects. Student research projects (either single or multi-student)…

History and Overview · Mathematics 2019-07-02 Jana L. Gevertz , Peter S. Kim , Joanna R. Wares

This paper investigates the interactions between context and professional development of physics instructors in a case study of two physics faculty. A phenomenological-case study approach was used to analyze two physics faculty at different…

Physics Education · Physics 2022-06-28 Shams El-Adawy , Tra Huynh , Mary Bridget Kustusch , Eleanor C. Sayre

Recent developments in the use of technologies in education have provided unique opportunities for teaching and learning. This paper describes the results of a survey conducted at Western University (Canada) in 2013, regarding the use of…

Computers and Society · Computer Science 2015-08-04 Gerd Gidion , Michael Grosch , Luiz Fernando Capretz , Ken Meadows

One of the leading university goals is to provide the students with the necessary skills for better functioning in their future studies. Gaining and developing skills, both technical and soft skills, are the critical building blocks for a…

Computers and Society · Computer Science 2021-07-21 Rayed Alghamdi , Seyed M. Buhari , Madini O. Alassafi

Reflective writing is part of many higher education courses across the globe. It is often considered a challenging task for students as it requires self-regulated learning skills to appropriately plan, timely engage and deeply reflect on…

Computers and Society · Computer Science 2022-11-16 Wannapon Suraworachet , Qi Zhou , Mutlu Cukurova

The main aim of the research was to examine educational use of Facebook. The Computer Networks and Communication lesson was taken as the sample and the attitudes of the students included in the study group towards Facebook were measured in…

Social and Information Networks · Computer Science 2010-09-03 Murat Kayri , Ozlem Cakir

We describe nearly fifteen years of General Game Playing experimental research history in the context of reproducibility and fairness of comparisons between various GGP agents and systems designed to play games described by different…

Artificial Intelligence · Computer Science 2020-03-10 Jakub Kowalski , Marek Szykuła

The chapter tackles the role of scholarly publication in the research process (quality, preservation) and looks at the consequences of new information technologies in the organization of the scholarly communication ecology. It will then…

Digital Libraries · Computer Science 2011-05-18 Laurent Romary

The paper presents a novel model-based method for intelligent tutoring, with particular emphasis on the problem of selecting teaching interventions in interaction with humans. Whereas previous work has focused on either personalization of…

Human-Computer Interaction · Computer Science 2021-02-22 Aurélien Nioche , Pierre-Alexandre Murena , Carlos de la Torre-Ortiz , Antti Oulasvirta

We investigate a simple model for social learning with two agents: a teacher and a student. The teacher's goal is to teach the student the state of the world; however, the teacher himself is not certain about the state of the world and…

Information Theory · Computer Science 2020-10-08 Varun Jog , Po-Ling Loh

Socioemotional and regulation processes in learning are important. We add to the understanding of previous work on co-regulation processes in the learning sciences, extending the caregiver-child paradigm and focusing on the teacher-student…

Human-Computer Interaction · Computer Science 2025-03-18 Chirag Bhuvaneshwara , Lara Chehayeb , Alexander Haberl , Julius Siedentopf , Patrick Gebhard , Dimitra Tsovaltzi

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

With advances in artificial intelligence, research is increasingly exploring the potential functions that social robots can play in education. As teachers are a critical stakeholder in the use and application of educational technologies, we…

Robotics · Computer Science 2021-11-02 Jessy Ceha , Edith Law , Dana Kulić , Pierre-Yves Oudeyer , Didier Roy

We study the problem of an agent continuously faced with the decision of placing or not placing trust in an institution. The agent makes use of Bayesian learning in order to estimate the institution's true trustworthiness and makes the…

Physics and Society · Physics 2024-02-06 Benedikt V. Meylahn , Arnoud V. den Boer , Michel Mandjes

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

Human-Computer Interaction · Computer Science 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu

Emerging extended reality (XR) tools and platforms offer an exciting opportunity to align learning experiences in higher education with the futures in which students will pursue their goals. However, the dynamic nature of XR as subject…

Computers and Society · Computer Science 2025-07-01 Abigail Greenbaum , Elizabeth Strickler , Victoria Patterson , Bolu Oluleye

Learning behavior of simple perceptrons is analyzed for a teacher-student scenario in which output labels are provided by a teacher network for a set of possibly correlated input patterns, and such that teacher and student networks are of…

Disordered Systems and Neural Networks · Physics 2016-12-15 Takashi Shinzato , Yoshiyuki Kabashima
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