Related papers: From a toy model to the double square root voting …
The voter model is a toy model of consensus formation based on nearest-neighbor interactions. A voter sits at each vertex in a hypercubic lattice (of dimension $d$) and is in one of two possible opinion states. The opinion state of each…
There are many factors that can influence the outcome of an election. We here identify two dominant effects that can affect the votes obtained by a candidate, namely, the Majority Effect and the Media Effect. We mimic these two effects in a…
We study the inverse power index problem for weighted voting games: the problem of finding a weighted voting game in which the power of the players is as close as possible to a certain target distribution. Our goal is to find algorithms…
We present a new model that describes the process of electing a group of representatives (e.g., a parliament) for a group of voters. In this model, called the voting committee model, the elected group of representatives runs a number of…
It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rule is particularly prone to strategic behavior of the voters and empirical studies show that people often vote strategically in practice.…
This paper describes COWPEA (Candidates Optimally Weighted in Proportional Election using Approval voting), a method of proportional representation that uses approval voting, also known as random priority, though underdeveloped in the…
Election results are determined by numerous social factors that affect the formation of opinion of the voters, including the network of interactions between them and the dynamics of opinion influence. In this work we study the result of…
In computational social choice, the distortion of a voting rule quantifies the degree to which the rule overcomes limited preference information to select a socially desirable outcome. This concept has been investigated extensively, but…
Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…
This paper proposes normative criteria for voting rules under uncertainty about individual preferences. The criteria emphasize the importance of responsiveness, i.e., the probability that the social outcome coincides with the realized…
We investigate two systems of fully proportional representation suggested by Chamberlin Courant and Monroe. Both systems assign a representative to each voter so that the "sum of misrepresentations" is minimized. The winner determination…
A natural partial ordering exists on the set of all weighted games and, more broadly, on all linear games. We describe several properties of the partially ordered sets formed by these games and utilize this perspective to enumerate proper…
The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…
We analyze Assessment Voting, a new two-round voting procedure that can be applied to binary decisions in democratic societies. In the first round, a randomly-selected number of citizens cast their vote on one of the two alternatives at…
We model voting behaviour in the multi-group setting of a two-tier voting system using sequences of de Finetti measures. Our model is defined by using the de Finetti representation of a probability measure (i.e. as a mixture of…
Representative democracy in the United States relies on election systems that transmit votes into representatives in three key bodies: the two chambers of the federal legislature (House of Representatives and Senate) and the Electoral…
The paper builds a general model of vote transfer systems on the basis of the current Hungarian electoral rules. It combines single-seat districts and list mandates with three possible compensation rule for 'wasted' votes in constituencies:…
We study the voting game where agents' preferences are endogenously decided by the information they receive, and they can collaborate in a group. We show that strategic voting behaviors have a positive impact on leading to the ``correct''…
It is well known, by the Gibbard-Satterthwaite Theorem, that when there are more than two candidates, any non-dictatorial voting rule can be manipulated by untruthful voters. But how strong is the incentive to manipulate under different…
We analyze the optimal size of a congress in a representative democracy. We take an epistemic view where voters decide on a binary issue with one ground truth outcome, and each voter votes correctly according to their competence levels in…