Related papers: Opinion formation models based on game theory
We introduce a statistical physics model for opinion dynamics on random networks where agents adopt the opinion held by the majority of their direct neighbors only if the fraction of these neighbors exceeds a certain threshold, p_u. We find…
In this era of fast and large-scale opinion formation, a mathematical understanding of opinion evolution, a.k.a. opinion dynamics, is especially important. Linear graph-based dynamics and bounded confidence dynamics are the two most popular…
In this paper, and inspired by the recent discrete-time model in [1,2], we study two continuous-time opinion dynamics models (Model 1 and Model 2) where the individuals discuss opinions on multiple logically interdependent topics. The…
Socio-psychological studies have identified a common phenomenon where an individual's public actions do not necessarily coincide with their private opinions, yet most existing models fail to capture the dynamic interplay between these two…
We consider the phenomenon of opinion shift to the extreme reported in the social psychology literature. We argue that a good candidate to model this phenomenon can be a new variant of the bounded confidence (BC) model, the smooth BC model…
We propose a consensus opinion model based on the evolutionary game. In our model, both of the two connected agents receive a benefit if they have the same opinion, otherwise they both pay a cost. Agents update their opinions by comparing…
This paper introduces a model for opinion dynamics, where at each time step, randomly selected agents see their opinions - modeled as scalars in [0,1] - evolve depending on a local interaction function. In the classical Bounded Confidence…
A new model is formulated of the sociological effect of the spiral of silence, introduced by Elisabeth Noelle-Neumann in 1974. The probability that a new opinion is openly expressed decreases with the difference between this new opinion and…
From a perspective of designing or engineering for opinion formation games in social networks, the "opinion maximization (or minimization)" problem has been studied mainly for designing subset selecting algorithms. We define a two-player…
A continuous-opinion model accounting for the social compromise propensity is theoretically and numerically analysed. An agent's opinion is represented by a real number that can be changed through social interactions with her neighbours.…
We study a time-delayed variant of the Hegselmann-Krause opinion formation model featuring a small group of leaders and a large group of non-leaders. In this model, leaders influence all agents but only interact among themselves. At the…
Most of the conventional models for opinion dynamics mainly account for a fully local influence, where myopic agents decide their actions after they interact with other agents that are adjacent to them. For example, in the case of social…
Since the information available is fundamental for our perceptions and opinions, we are interested in understanding the conditions allowing for a good information to be disseminated. This paper explores opinion dynamics by means of…
Social issues are generally discussed by highly-involved and less-involved people to build social norms defining what has to be thought and done about them. As self-involved agents share different attitude dynamics to other agents Wood,…
Opinion polarization is a ubiquitous phenomenon in opinion dynamics. In contrast to the traditional consensus oriented group decision making (GDM) framework, this paper proposes a framework with the co-evolution of both opinions and…
Agent-based models of opinion dynamics allow one to examine the spread of opinions between entities and to study phenomena such as consensus, polarization, and fragmentation. By studying a model of opinion dynamics on a social network, one…
A simple model for simulating tug of war game as varying the player number in a team is discussed to identify the slow pace of fast change. This model shows that a large number of information sources leads slow change for the system. Also,…
The problem of analyzing the performance of networked agents exchanging evidence in a dynamic network has recently grown in importance. This problem has relevance in signal and data fusion network applications and in studying opinion and…
Many social phenomena are triggered by public opinion that is formed in the process of opinion exchange among individuals. To date, from the engineering point of view, a large body of work has been devoted to studying how to manipulate…
Group polarization, the phenomenon where individuals become more extreme after interacting, has been gaining attention, especially with the rise of social media shaping people's opinions. Recent interest has emerged in formal reasoning…