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In standard passive imitation learning, the goal is to learn a target policy by passively observing full execution trajectories of it. Unfortunately, generating such trajectories can require substantial expert effort and be impractical in…

Machine Learning · Computer Science 2012-10-19 Kshitij Judah , Alan Fern , Thomas G. Dietterich

Interest-based learning (IBL) is a paradigm of instruction in which educational content is contextualized using learners' interests to enhance content relevance. IBL has been shown to result in improved learning outcomes. Unfortunately,…

Human-Computer Interaction · Computer Science 2026-03-02 Abhishek Kulkarni , Sharon Lynn Chu

To improve the Information Technology (I.T.) graduate skill set, students need to be immersed in as realistic a software development environment as possible. In continuing our work on integrating Agile Methodology into the Capstone Program…

Software Engineering · Computer Science 2021-04-16 Giuseppe Ng , Rey Vincenzo Cruz

The mainstream paradigm behind continual learning has been to adapt the model parameters to non-stationary data distributions, where catastrophic forgetting is the central challenge. Typical methods rely on a rehearsal buffer or known task…

Machine Learning · Computer Science 2022-03-23 Zifeng Wang , Zizhao Zhang , Chen-Yu Lee , Han Zhang , Ruoxi Sun , Xiaoqi Ren , Guolong Su , Vincent Perot , Jennifer Dy , Tomas Pfister

In this conceptual paper, we review existing literature on artificial intelligence/machine learning (AI/ML) education to identify three approaches to how learning and teaching ML could be conceptualized. One of them, a data-driven approach,…

Computers and Society · Computer Science 2024-09-04 Luis Morales-Navarro , Yasmin B. Kafai

The topics of Artificial intelligence (AI) and especially Machine Learning (ML) are increasingly making their way into educational curricula. To facilitate the access for students, a variety of platforms, visual tools, and digital games are…

Computers and Society · Computer Science 2024-11-11 Hendrik Krone , Pierre Haritz , Thomas Liebig

This poster presents the conceptual framework of the Adaptive Learning Guidance System ALGS. The system aims to propose a model for adaptive learning environments where two major concerns arising from past studies are being addressed; the…

Computers and Society · Computer Science 2019-11-19 Ghada El-Hadad , Doaa Shawky , Ashraf Badawi

Education is a goal-oriented field. But if we want to treat education scientifically so we can accumulate, evaluate, and refine what we learn, then we must develop a theoretical framework that is strongly rooted in objective observations…

Physics Education · Physics 2007-05-23 Edward F. Redish

We study the question: How can we select the right data for fine-tuning to a specific task? We call this data selection problem active fine-tuning and show that it is an instance of transductive active learning, a novel generalization of…

Machine Learning · Computer Science 2024-06-24 Jonas Hübotter , Bhavya Sukhija , Lenart Treven , Yarden As , Andreas Krause

The purpose of this paper is to determine potential identifiers of students' academic success in foundation mathematics course from the data logs of an intelligent tutor. A cross-sectional study design was used. A sample of 58 records was…

Computers and Society · Computer Science 2016-07-26 Anita Dani

We discuss the development of interactive video tutorial-based problems to help introductory physics students learn effective problem solving heuristics. The video tutorials present problem solving strategies using concrete examples in an…

Physics Education · Physics 2016-02-26 Chandralekha Singh

Extensive research has demonstrated that active learning methods are more effective than traditional lecturing at improving student conceptual understanding and reducing failure rates in undergraduate physics courses. Researchers have…

Physics Education · Physics 2026-05-19 Meagan Sundstrom , Justin Gambrell , Colin Green , Adrienne L. Traxle , Eric Brewe

This paper introduces a novel approach to create a high-resolution "map" for physics learning: an "atomic" learning objectives (LOs) system designed to capture detailed cognitive processes and concepts required for problem solving in a…

Computers and Society · Computer Science 2025-02-25 Naiming Liu , Shashank Sonkar , Debshila Basu Mallick , Richard Baraniuk , Zhongzhou Chen

High-quality STEM animations can be useful for learning, but they are still not common in daily teaching, mostly because they take time and special skills to make. In this paper, we present a semi-automated, human-in-the-loop (HITL)…

Multimedia · Computer Science 2026-04-08 Aastha Joshi , Hongyi Ke , Meet Gajjar , Aaron Christian , Qi Wang , Jun Chen

Automated feedback generation plays a crucial role in enhancing personalized learning experiences in computer science education. Among different types of feedback, next-step hint feedback is particularly important, as it provides students…

Software Engineering · Computer Science 2025-11-11 Anastasiia Birillo , Aleksei Rostovskii , Yaroslav Golubev , Hieke Keuning

The ability to make decisions based on data, with its inherent uncertainties and variability, is a complex and vital skill in the modern world. The need for such quantitative critical thinking occurs in many different contexts, and while it…

Physics Education · Physics 2015-08-21 N. G. Holmes , Carl E. Wieman , D. A. Bonn

The increasing use of Artificial Intelligence (AI) by students in learning presents new challenges for assessing their learning outcomes in project-based learning (PBL). This paper introduces a co-design study to explore the potential of…

Human-Computer Interaction · Computer Science 2024-01-30 Chengbo Zheng , Kangyu Yuan , Bingcan Guo , Reza Hadi Mogavi , Zhenhui Peng , Shuai Ma , Xiaojuan Ma

As artificial intelligence (AI) increasingly shapes decision-making across domains, there is a growing need to support AI literacy among learners beyond computer science. However, many current approaches rely on programming-heavy tools or…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher Bogart , Heather Burte

With the recent rapid increase in digitization across all major industries, acquiring programming skills has increased the demand for introductory programming courses. This has further resulted in universities integrating programming…

Existing approaches to active learning maximize the system performance by sampling unlabeled instances for annotation that yield the most efficient training. However, when active learning is integrated with an end-user application, this can…

Computation and Language · Computer Science 2020-05-13 Ji-Ung Lee , Christian M. Meyer , Iryna Gurevych