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We discuss post-processing of speech that has been recorded during Magnetic Resonance Imaging (MRI) of the vocal tract. Such speech recordings are contaminated by high levels of acoustic noise from the MRI scanner. Also, the frequency…
While Audio Large Models (ALMs) have achieved remarkable proficiency, their robustness remains brittle in real-world deployment. Existing evaluations largely rely on synthetic Gaussian noise or simplistic single-source interference, failing…
A judicious combination of dictionary learning methods, block sparsity and source recovery algorithm are used in a hierarchical manner to identify the noises and the speakers from a noisy conversation between two people. Conversations are…
In the same way that micro-mechanical resonators resemble guitar strings and drums, Surface Acoustic Waves (SAW) resemble the sound these instruments produce, but moving over a solid surface rather than through air. In contrast with…
A passive loudspeaker mounted in a duct acts as a reciprocal scatterer for plane waves impinging on either of its sides. However, the reciprocity can be broken by means of an asymmetric electroacoustic feedback which supplies to the…
Active noise control (ANC) is an effective way for reducing the noise level in electroacoustic or electromechanical systems. Since its first introduction in 1936, this approach has been greatly developed. This paper focuses on discussing…
Passive Acoustic Monitoring (PAM) analysis is often hindered by the intensive manual effort needed to create labelled training data. This study introduces a synthetic data framework to generate large volumes of richly labelled training data…
Audio adversarial examples are audio files that have been manipulated to fool an automatic speech recognition (ASR) system, while still sounding benign to a human listener. Most methods to generate such samples are based on a two-step…
The materials of surfaces in a room play an important room in shaping the auditory experience within them. Different materials absorb energy at different levels. The level of absorption also varies across frequencies. This paper…
This paper presents some recent algorithms developed by the authors for real-time adaptive active noise (AANC) control systems. These algorithms address some of the common challenges faced by AANC systems, such as speaker saturation, system…
This paper investigates the impact of control field noise on the optimal manipulation of quantum dynamics. Simulations are performed on several multilevel quantum systems with the goal of population transfer in the presence of significant…
The importance of the information in the direct sound to human perception of spatial sound sources is an ongoing research topic. The classification between direct sound and diffuse or reverberant sound forms the basis of numerous studies in…
We introduce HiFi-HARP, a large-scale dataset of 7th-order Higher-Order Ambisonic Room Impulse Responses (HOA-RIRs) consisting of more than 100,000 RIRs generated via a hybrid acoustic simulation in realistic indoor scenes. HiFi-HARP…
Low-rank pseudoinverses are widely used to approximate matrix inverses in scalable machine learning, optimization, and scientific computing. However, real-world matrices are often observed with noise, arising from sampling, sketching, and…
Replay speech attacks pose a significant threat to voice-controlled systems, especially in smart environments where voice assistants are widely deployed. While multi-channel audio offers spatial cues that can enhance replay detection…
The high-intensity, repetitive noise associated with functional magnetic resonance imaging hinders on-line monitoring of subjects' speech and/or recording speech signals suitable for off-line analysis. The proposed algorithm enhances the…
Integrated sensing and communications (ISAC) is poised to be a native technology for the forthcoming Sixth Generation (6G) era, with an emphasis on its potential to enhance communications performance through the integration of sensing…
For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…
This article explores a variant of Kac's famous problem, "Can one hear the shape of a drum?", by addressing a geometric inverse problem in acoustics. Our objective is to reconstruct the shape of a cuboid room using acoustic signals measured…
An acoustic reverberator consisting of a network of delay lines connected via scattering junctions is proposed. All parameters of the reverberator are derived from physical properties of the enclosure it simulates. It allows for simulation…