Related papers: I am the cat who walks by himself
The International System is a self-organized system that shows emergent behavior. During the timeframe (1495-1945) covered in this study, a finite-time singularity and four accompanying accelerating log-periodic cycles shaped the dynamics…
This paper is the first in series of four papers that present an analytical approach to war using game theory. We try to explore why is it that "true peace" can't be achieved and all or any efforts we make towards that goal will have huge…
We have proposed two new evolutionary rules on spatio-iterated games that is not mimic evolution of strategies, and mainly discussed the Prisoner's Dilemma game \cite{toyota2} by the two evoutionary rules \cite{toyota3}. In this paper we…
Scaling up the size and training of autoregressive language models has enabled novel ways of solving Natural Language Processing tasks using zero-shot and few-shot learning. While extreme-scale language models such as GPT-3 offer…
An evolutionary prisoner's dilemma (PD) game is studied with players located on a hierarchical structure of layered square lattices. The players can follow two strategies [D (defector) and C (cooperator)] and their income comes from PD…
We revisit the simple lattice random walk (P\'{o}lya walk) and the Sisyphus random walk in $\mathbb{Z}$, in the presence of random restarts. We use a relatively direct approach namely First passage under restart for discrete space and time…
The L\'evy walk process for the lower interval of the time of flight distribution ($\alpha<1$) and with finite resting time between consecutive flights is discussed. The motion is restricted to a region bounded by two absorbing barriers and…
We investigate the movement patterns of three different Neotropical marsupials in an unfamiliar and risky environment. Animals are released in a matrix from which they try to reach a patch of forest. Their movements, performed on a small…
Competition among cooperators, defectors, and loners is studied in an evolutionary prisoner's dilemma game with optional participation. Loners are risk averse i.e. unwilling to participate and rather rely on small but fixed earnings. This…
This project explores the nature of language acquisition in computers, guided by techniques similar to those used in children. While existing natural language processing methods are limited in scope and understanding, our system aims to…
We present CHALET, a 3D house simulator with support for navigation and manipulation. CHALET includes 58 rooms and 10 house configuration, and allows to easily create new house and room layouts. CHALET supports a range of common household…
The emergence of mutual cooperation is studied in a spatially extended evolutionary prisoner's dilemma game in which the players are located on the sites of cubic lattices for dimensions d=1, 2, and 3. Each player can choose one of the…
We investigate an evolutionary prisoner's dilemma game among self-driven agents, where collective motion of biological flocks is imitated through averaging directions of neighbors. Depending on the temptation to defect and the velocity at…
Many species of ants forage by building up two files: an outbound one moving from the nest to the foraging area, and a nestbound one, returning from it to the nest. Those files are eventually submitted to different threats. If the danger is…
We present a detailed study of prisoner's dilemma game with stochastic modifications on a two-dimensional lattice, in presence of evolutionary dynamics. By very nature of the rules, the cooperators have incentive to cheat and the fear to…
This paper describes a French dialect recognition system that will appropriately distinguish between different regional French dialects. A corpus of five regions - Monaco, French-speaking, Belgium, French-speaking Switzerland,…
Will the Third World War be fought by robots? This short film is a light-hearted comedy that aims to trigger an interesting discussion and reflexion on the terrifying killer-robot stories that increasingly fill us with dread when we read…
As AI agents become increasingly capable of tool use and long-horizon tasks, they have begun to be deployed in settings where multiple agents can interact. However, whereas prior work has mostly focused on human-AI interactions, there is an…
A planar set that contains a unit segment in every direction is called a Kakeya set. We relate these sets to a game of pursuit on a cycle $\Z_n$. A hunter and a rabbit move on the nodes of $\Z_n$ without seeing each other. At each step, the…
Ant raiding, the process of identifying and returning food to the nest or bivouac, is a fascinating example of collective motion in nature. During such raids ants lay pheromones to form trails for others to find a food source. In this work…