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In this paper, we concentrate on object-related analysis in the field of general ontology of reality as related to software engineering (e.g., UML classes). Such a venture is similar to many studies in which researchers have enhanced…

Software Engineering · Computer Science 2022-08-02 Sabah Al-Fedaghi

Interactions are central to intelligent reasoning and learning abilities, with the interpretation of abstract knowledge guiding meaningful interaction with objects in the environment. While humans readily adapt to novel situations by…

Artificial Intelligence · Computer Science 2026-02-10 Arun Kumar , Paul Schrater

In this paper, we study the data warehouse modelling used in decision support systems. We provide an object-oriented data warehouse model allowing data warehouse description as a central repository of relevant, complex and temporal data.…

Databases · Computer Science 2010-05-20 Olivier Teste

One of the central knowledge sources of an information extraction system is a dictionary of linguistic patterns that can be used to identify the conceptual content of a text. This paper describes CRYSTAL, a system which automatically…

cmp-lg · Computer Science 2008-02-03 Stephen Soderland , David Fisher , Jonathan Aseltine , Wendy Lehnert

With the emergence of Cloud computing, Internet of Things-enabled Human-Computer Interfaces, Generative Artificial Intelligence, and high-accurate Machine and Deep-learning recognition and predictive models, along with the Post Covid-19…

Human-Computer Interaction · Computer Science 2023-08-25 Leila Ismail , Rajkumar Buyya

An important use of computational systems is updating the state of an object while preserving some set of invariants. That object might be a file, a row in a database, or perhaps an entry in a distributed system. Its invariants may place…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-30 Kris Coward , D. R. Toliver

The paper considers the concept of building the architecture of an information system that provides a seamless connection between architectural representations of various levels of abstraction. The concept is based on the application of the…

Software Engineering · Computer Science 2019-12-11 Grigory Tsiperman

In model-driven engineering, models abstract the relevant features of software artefacts and model transformations act on them automating complex tasks of the development process. It is, thus, crucially important to provide pragmatic,…

Programming Languages · Computer Science 2017-03-24 Artur Boronat

Although object-orientation has been around for several decades, its key concept abstraction has not been exploited for proper application of object-orientation in other phases of software development than the implementation phase. We…

Software Engineering · Computer Science 2010-10-18 B. Diertens

In dependently typed programming, proofs of basic, structural properties can be embedded implicitly into programs and do not need to be written explicitly. Besides saving the effort of writing separate proofs, a most distinguishing and…

Programming Languages · Computer Science 2021-03-09 Hsiang-Shang Ko

Correctness is a necessary condition for systems to be effective in meeting human demands, thus playing a critical role in system development. However, correctness often manifests as a nebulous concept in practice, leading to challenges in…

Programming Languages · Computer Science 2024-02-23 Yepeng Ding

We propose Black Box Explanations through Transparent Approximations (BETA), a novel model agnostic framework for explaining the behavior of any black-box classifier by simultaneously optimizing for fidelity to the original model and…

Artificial Intelligence · Computer Science 2017-07-06 Himabindu Lakkaraju , Ece Kamar , Rich Caruana , Jure Leskovec

Object reconstruction is an important task in many fields of application as it allows to generate digital representations of our physical world used as base for analysis, planning, construction, visualization or other aims. A reconstruction…

This paper presents a complete explainable system that interprets a set of data, abstracts the underlying features and describes them in a natural language of choice. The system relies on two crucial stages: (i) identifying emerging…

Logic in Computer Science · Computer Science 2025-02-14 Flavio Bertini , Alessandro Dal Palù , Federica Zaglio , Francesco Fabiano , Andrea Formisano

Software that cannot evolve is condemned to atrophy: it cannot accommodate the constant revision and re-negotiation of its business goals nor intercept the potential of new technology. To accommodate change in software systems we have…

Two of the main paradigms used to build adaptive software employ different types of properties to capture relevant aspects of the system's run-time behavior. On the one hand, control systems consider properties that concern static aspects…

Software Engineering · Computer Science 2020-04-27 Javier Cámara , Alessandro V. Papadopoulos , Thomas Vogel , Danny Weyns , David Garlan , Shihong Huang , Kenji Tei

Usability is a key quality attribute of successful software systems. Unfortunately, there is no common understanding of the factors influencing usability and their interrelations. Hence, the lack of a comprehensive basis for designing,…

Human-Computer Interaction · Computer Science 2016-12-15 Sebastian Winter , Stefan Wagner , Florian Deissenboeck

This work prioritizes building a modular pipeline that utilizes existing models to systematically restore images, rather than creating new restoration models from scratch. Restoration is carried out at an object-specific level, with each…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Tom Richard Vargis , Siavash Ghiasvand

In the face of difficult exploration problems in reinforcement learning, we study whether giving an agent an object-centric mapping (describing a set of items and their attributes) allow for more efficient learning. We found this problem is…

Machine Learning · Computer Science 2025-04-15 Anthony GX-Chen , Kenneth Marino , Rob Fergus

The objective of this chapter is to propose some retrospective analysis of the evolution of programming abstractions, from {\em procedures}, {\em objects}, {\em actors}, {\em components}, {\em services}, up to {\em agents}, %have some…

Software Engineering · Computer Science 2024-01-19 Jean-Pierre Briot