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Computer science (CS) is increasingly becoming part of the curricula of K-12 education in different countries. However, there are few K-12 CS teachers, and tools to offer K-12 CS education are often limited. Massive Open Online Courses…
Physics in schools is distinctly different from, and struggles to capture the excitement of, university research-level work. Initiatives where students engage in independent research linked to cutting-edge physics within their school over…
The role of student experiences in physics beyond the classroom which support their development has been the subject of exciting research in recent years. Results, typically from small studies at single institutions, have illustrated that…
The physics learning is very important to techniques teaching and the engineers upbringing. However, there is evidence that science classes from elementary school through to university are generally failing to provide most students with an…
With advances in artificial intelligence, research is increasingly exploring the potential functions that social robots can play in education. As teachers are a critical stakeholder in the use and application of educational technologies, we…
Physics Beyond Colliders is an exploratory study aimed at exploiting the full scientific potential of CERN's accelerator complex and its scientific infrastructure in the next two decades through projects complementary to the LHC, HL-LHC and…
Two Italian non-profit organizations (Set and Galea) are working together to realize a center (Cdcs) supported by the town administration of Sesto Fiorentino (a little town not far from Florence, Italy), for the divulgation of the…
We report on the initial phase of an ongoing, multi-stage investigation of how to incorporate Virtual Reality (VR) technology in teaching introductory astronomy concepts. Our goal was to compare the efficacy of VR vs. conventional teaching…
This report discusses our experience in implementing nontraditional teaching approach of General Physics and Calculus courses at Sungkyunkwan University, South Korea. We endeavour to improve the students' learning skills both inside and…
Art and science are different ways of exploring the world, but together they have the potential to be thought-provoking, facilitate a science-society dialogue, raise public awareness of science, and develop an understanding of art. For…
Containers are excellent hands-on learning environments for computing topics because they are customizable, portable, and reproducible. The Cornell University Center for Advanced Computing has developed the Cornell Virtual Workshop in high…
Generative Artificial Intelligence (GenAI) offers numerous opportunities to revolutionise teaching and learning in Computing Education (CE). However, educators have expressed concerns that students may over-rely on GenAI and use these tools…
Learning companion robots for young children are increasingly adopted in informal learning environments. Although parents play a pivotal role in their children's learning, very little is known about how parents prefer to incorporate robots…
Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…
Utilisation of the material and energy resources of the Solar System will be essential for the development of a sustainable space economy and associated infrastructure. Science will be a major beneficiary of a space economy, even if its…
Our study's concern is about how to enlarge the scope of the virtual museum concept from the mediation activities as they are carried out in today's digital planetariums to training activities dedicated to the public. We assume that these…
Comprehensive sex education (SE) is crucial in promoting sexual health and responsible behavior among students, particularly in elementary schools. Despite its significance, teaching SE can be challenging due to students' attitudes,…
Scientific communication inside and outside the classroom is the main means for providing an adequate understanding of how science and technological innovation relate to society. In order to achieve this goal, it is important to explore new…
In this report, we share findings from a nationally representative survey of US public school math and science teachers, examining current generative AI (GenAI) use, perceptions, constraints, and institutional support. We show trends in…
Science communication forms the bridge between computer science researchers and their target audience. Researchers who can effectively draw attention to their research findings and communicate them comprehensibly not only help their target…