Related papers: Threshold-Range Scaling of Excitable Cellular Auto…
We present a graph model for a background independent, relational approach to spacetime emergence. The general idea and the graph main features, detailed in [1], are discussed. This is a combinatorial (dynamical) metric graph, colored on…
This paper shows how to determine all the unidimensional two-state cellular automaton rules of a given number of inputs which conserve the number of active sites. These rules have to satisfy a necessary and sufficient condition. If the…
We present a probabilistic 3D generative model, named Generative Cellular Automata, which is able to produce diverse and high quality shapes. We formulate the shape generation process as sampling from the transition kernel of a Markov…
A coarse-grained cellular automaton is proposed to simulate traffic systems. There, cells represent road sections. A cell can be in two states: jammed or passable. Numerical calculations are performed for a piece of square lattice with open…
A family of multi-value cellular automaton (CA) associated with traffic flow is presented in this paper. The family is obtained by extending the rule-184 CA, which is an ultradiscrete analogue to the Burgers equation. CA models in the…
Cellular automata (CA) are well-studied models of decentralized parallel computation, known for their ability to exhibit complex global behavior from simple local rules. While their dynamics have been widely explored through simulations, a…
Finite cellular automata (FCA) are widely used in simulating nonlinear complex systems, and their reversibility is closely related to information loss during the evolution. However, only a relatively small portion of their reversibility…
Cellular automata (CA) are dynamical systems defined by a finite local rule but they are studied for their global dynamics. They can exhibit a wide range of complex behaviours and a celebrated result is the existence of (intrinsically)…
Given a dynamic graph $G$ with $n$ vertices and $m$ edges subject to insertion an deletions of edges, we show how to maintain a $(1+\varepsilon)\Delta$-edge-colouring of $G$ without the use of randomisation. More specifically, we show a…
We construct a cellular automaton (CA) model that describes the movement of a particle in a disordered system. The mathematical properties of the CA model were examined by varying the configuration of grid and determining the number of…
This paper presents a new framework for asynchrony. This has its origins in our attempts to better harness the internal decision making process of cellular automata (CA). Thus, we show that a max-plus algebraic model of asynchrony arises…
Cellular Automata(CA) is a discrete computing model which provides simple, flexible and efficient platform for simulating complicated systems and performing complex computation based on the neighborhoods information. CA consists of two…
We present a preliminary results of our Galactic Habitable Zone (GHZ) 2D probabilistic cellular automata models. The relevant time-scales (emergence of life, it's diversification and evolution influenced with the global risk function) are…
Cellular automata (CAs) are fully-discrete dynamical models that have received much attention due to the fact that their relatively simple setup can nonetheless express highly complex phenomena. Despite the model's theoretical maturity and…
One-dimensional quantum cellular automata (QCA) consist in a line of identical, finite dimensional quantum systems. These evolve in discrete time steps according to a local, shift-invariant unitary evolution. By local we mean that no…
Since it was first discussed by Baxter in 1970, the three coloring model has been studied in several contexts, from frustrated magnetism to superconducting devices and glassiness. In presence of interactions, when the model is no longer…
A random boolean cellular automaton is a network of boolean gates where the inputs, the boolean function, and the initial state of each gate are chosen randomly. In this article, each gate has two inputs. Let $a$ (respectively $c$) be the…
This contribution belongs to a combinatorial approach to hyperbolic geometry and it is aimed at possible applications to computer simulations. It is based on the splitting method which was introduced by the author and which is reminded in…
We describe various types of traveling fronts of bistable reaction-diffusion cellular automata. These dynamical systems with discrete time, space, and state spaces can be seen as fully discrete versions of widely studied bistable…
Cellular Automata (CA) are an interesting computational model for designing Pseudorandom Number Generators (PRNG), due to the complex dynamical behavior they can exhibit depending on the underlying local rule. Most of the CA-based PRNGs…