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We study the group strategic behaviors in Bayesian games. Equilibria in previous work do not consider group strategic behaviors with bounded sizes and are too ``strong'' to exist in many scenarios. We propose the ex-ante Bayesian $k$-strong…

Computer Science and Game Theory · Computer Science 2025-02-04 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

In the standard Minority Game, players use historical minority choices as the sole public information to pick one out of the two alternatives. However, publishing historical minority choices is not the only way to present global system…

Physics and Society · Physics 2009-11-11 H. F. Chau , F. K. Chow , K. H. Ho , W. C. Man

We study the typical structure of games in terms of their connectivity properties. A game is said to be `connected' if it has a pure Nash equilibrium and the property that there is a best-response path from every action profile which is not…

Theoretical Economics · Economics 2026-01-12 Tom Johnston , Michael Savery , Alex Scott , Bassel Tarbush

In the standard minority game, every agent switches to his best strategy in hand at each time step. If only a small number of agents are allowed to switch their strategies at each time step, the population variance of the system plunges.…

Data Analysis, Statistics and Probability · Physics 2007-05-23 C. Liu , S. S. Liaw

We present results for the so-called `bar-attendance' model of market behavior: $p$ adaptive agents, each possessing $n$ prediction rules chosen randomly from a pool, attempt to attend a bar whose cut-off is $s$. The global attendance…

Condensed Matter · Physics 2009-10-31 N. F. Johnson , S. Jarvis , R. Jonson , P. Cheung , Y. R. Kwong , P. M. Hui

We study agents playing a pure coordination game on a large social network. Agents are restricted to coordinate locally, without access to a global communication device, and so different regions of the network will converge to different…

Theoretical Economics · Economics 2026-02-16 Tom Hutchcroft , Olga Rospuskova , Omer Tamuz

We introduce a simple extension of the minority game in which the market rewards contrarian (resp. trend-following) strategies when it is far from (resp. close to) efficiency. The model displays a smooth crossover from a regime where…

Disordered Systems and Neural Networks · Physics 2009-11-10 A. De Martino , I. Giardina , M. Marsili , A. Tedeschi

Adaptive populations such as those in financial markets and distributed control can be modeled by the Minority Game. We consider how their dynamics depends on the agents' initial preferences of strategies, when the agents use linear or…

Statistical Finance · Quantitative Finance 2009-11-13 H. M. Yang , Y. S. Ting , K. Y. Michael Wong

We show analytically how the fluctuations (i.e. standard deviation) in the Minority Game (MG) can be made to decrease below the random coin-toss limit if the agents use more general behavioral strategies. This suppression of the standard…

Condensed Matter · Physics 2009-10-31 M. Hart , P. Jefferies , N. F. Johnson , P. M. Hui

The recent trend for acquiring big data assumes that possessing quantitatively more and qualitatively finer data necessarily provides an advantage that may be critical in competitive situations. Using a model complex adaptive system where…

Physics and Society · Physics 2018-08-15 V. Sasidevan , Appilineni Kushal , Sitabhra Sinha

We examine settings in which agents choose behaviors and care about their neighbors' behaviors, but have incomplete information about the network in which they are embedded. We develop a model in which agents use local knowledge of their…

Theoretical Economics · Economics 2024-12-04 Promit K. Chaudhuri , Matthew O. Jackson , Sudipta Sarangi , Hector Tzavellas

We consider games that have (k,t)-robust equilibria when played with a mediator, where an equilibrium is (k,t)-robust if it tolerates deviations by coalitions of size up to k and deviations by up to $t$ players with unknown utilities. We…

Computer Science and Game Theory · Computer Science 2007-12-07 Ittai Abraham , Danny Dolev , Joseph Y. Halpern

We study a memory-based Boolean game (MBBG) taking place on the regular ring, wherein each agent acts according to its local optimal states of the last M time steps recorded in memory, and the agents in the minority are rewarded. One free…

Physics and Society · Physics 2007-05-23 Zi-Gang Huang , Zhi-Xi Wu , Jian-Yue Guan , Ying-Hai Wang

We study the dynamics and statics of a dilute batch minority game with random external information. We focus on the case in which the number of connections per agent is infinite in the thermodynamic limit. The dynamical scenario of…

Disordered Systems and Neural Networks · Physics 2009-11-10 Tobias Galla

We investigate further several properties of the minority game we have recently introduced. We explain the origin of the phase transition and give an analytical expression of $\sigma^2/N$ in the $N\ll2^M$ region. The ability of the players…

Statistical Mechanics · Physics 2015-06-25 Damien Challet , Yi-Cheng Zhang

TheMinority Game (MG) has become a paradigm to probe complex social and economical phenomena where adaptive agents compete for a limited resource, and it finds applications in statistical and nonlinear physics as well. In the traditional MG…

Adaptation and Self-Organizing Systems · Physics 2012-04-16 Zi-Gang Huang , Ji-Qiang Zhang , Jia-Qi Dong , Liang Huang , Ying-Cheng Lai

We study analytically and by computer simulations a complex system of adaptive agents with finite memory. Borrowing the framework of the Minority Game and using the replica formalism we show the existence of an equilibrium phase transition…

Statistical Mechanics · Physics 2009-11-07 M. Marsili , R. Mulet , F. Ricci-Tersenghi , R. Zecchina

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

Systems and Control · Computer Science 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…

Computer Science and Game Theory · Computer Science 2024-08-13 Feras Al Taha , Kiran Rokade , Francesca Parise

In a mean field game of controls, a large population of identical players seek to minimize a cost that depends on the joint distribution of the states of the players and their controls. We first consider the classes of mean field games of…

Optimization and Control · Mathematics 2025-12-05 P. Jameson Graber , Kyle Rosengartner