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We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…

Artificial Intelligence · Computer Science 2020-01-07 Paul Riggins , David McPherson

Recent findings in neuroscience suggest that the human brain represents information in a geometric structure (for instance, through conceptual spaces). In order to communicate, we flatten the complex representation of entities and their…

Machine Learning · Computer Science 2020-02-05 Agnieszka Słowik , Abhinav Gupta , William L. Hamilton , Mateja Jamnik , Sean B. Holden

We characterize three interrelated concepts in epistemic game theory: permissibility, proper rationalizability, and iterated admissibility. We define the lexicographic epistemic model for a game with incomplete information. Based on it, we…

Theoretical Economics · Economics 2018-11-07 Shuige Liu

This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…

Machine Learning · Computer Science 2023-12-05 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Timo Osterburg , Torsten Bertram

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

Human-Computer Interaction · Computer Science 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

We consider graphical games as introduced by Kearns et al. (2001). First we analyse the interaction of graphicality with a notion of strategic equivalence of games, providing a minimal complexity graphical description for games. Then we…

Computer Science and Game Theory · Computer Science 2020-03-31 Laura Arditti , Giacomo Como , Fabio Fagnani

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

Interactive model analysis, the process of understanding, diagnosing, and refining a machine learning model with the help of interactive visualization, is very important for users to efficiently solve real-world artificial intelligence and…

Machine Learning · Computer Science 2017-02-07 Shixia Liu , Xiting Wang , Mengchen Liu , Jun Zhu

Attention to the very physical aspects of information characterizes the current research in quantum computation, quantum cryptography and quantum communication. In most of the cases quantum description of the system provides advantages over…

Quantum Physics · Physics 2016-09-08 Edward W. Piotrowski , Jan Sladkowski

Leveraging hypergraph structures to model advanced processes has gained much attention over the last few years in many areas, ranging from protein-interaction in computational biology to image retrieval using machine learning. Hypergraph…

Human-Computer Interaction · Computer Science 2021-12-07 Maximilian T. Fischer , Alexander Frings , Daniel A. Keim , Daniel Seebacher

Procedural generation is used across game design to achieve a wide variety of ends, and has led to the creation of several game subgenres by injecting variance, surprise or unpredictability into otherwise static designs. Information games…

Artificial Intelligence · Computer Science 2020-04-07 Michael Cook

This paper presents a geometric approach to the problem of modelling the relationship between words and concepts, focusing in particular on analogical phenomena in language and cognition. Grounded in recent theories regarding geometric…

Computation and Language · Computer Science 2016-08-05 Stephen McGregor , Matthew Purver , Geraint Wiggins

We revisit the design space of visualizations aiming at identifying and relating its components. In this sense, we establish a model to examine the process through which visualizations become expressive for users. This model has leaded us…

Graphics · Computer Science 2015-05-29 Jose F. Rodrigues , Agma J. M. Traina , Maria C. F. Oliveira , Caetano Traina

We propose a new form of human-machine interaction. It is a pictorial game consisting of interactive rounds of creation between artists and a machine. They repetitively paint one after the other. At its rounds, the computer partially…

Graphics · Computer Science 2021-02-16 Vivien Cabannes , Thomas Kerdreux , Louis Thiry , Tina Campana , Charly Ferrandes

Group polarization, the phenomenon where individuals become more extreme after interacting, has been gaining attention, especially with the rise of social media shaping people's opinions. Recent interest has emerged in formal reasoning…

Logic in Computer Science · Computer Science 2024-05-03 Robert Freiman , Carlos Olarte , Elaine Pimentel , Christian G. Fermüller

Quantum games have proposed a new point of view for the solution of the classical problems and dilemmas in game theory. Certain quantization relationships can be proposed with the objective that a game can be generalized into a quantum…

Quantum Physics · Physics 2016-12-12 Esteban Guevara Hidalgo

Advanced machine learning models have recently achieved high predictive accuracy for weather and climate prediction. However, these complex models often lack inherent transparency and interpretability, acting as "black boxes" that impede…

Atmospheric and Oceanic Physics · Physics 2024-03-29 Ruyi Yang , Jingyu Hu , Zihao Li , Jianli Mu , Tingzhao Yu , Jiangjiang Xia , Xuhong Li , Aritra Dasgupta , Haoyi Xiong

A natural language interface exploits the conceptual simplicity and naturalness of the language to create a high-level user-friendly communication channel between humans and machines. One of the promising applications of such interfaces is…

Computation and Language · Computer Science 2016-07-05 Kaveh Hassani , Won-Sook Lee

We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…

Logic in Computer Science · Computer Science 2019-11-20 Antti Kuusisto