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Related papers: Is game semantics necessary?

200 papers

Game semantics has been used with considerable success in formulating fully abstract semantics for languages with higher-order procedures and a wide range of computational effects. Recently, nominal games have been proposed for modelling…

Programming Languages · Computer Science 2015-07-01 Nikos Tzevelekos

Wargames are simulations of conflicts in which participants' decisions influence future events. While casual wargaming can be used for entertainment or socialization, serious wargaming is used by experts to explore strategic implications of…

Artificial Intelligence · Computer Science 2025-10-24 Glenn Matlin , Parv Mahajan , Isaac Song , Yixiong Hao , Ryan Bard , Stu Topp , Evan Montoya , M. Rehan Parwani , Soham Shetty , Mark Riedl

This note clarifies the concept of syntax and semantics and their relationships. Today, a lot of confusion arises from the fact that the word "semantics" is used in different meanings. We discuss a general approach at defining semantics…

Software Engineering · Computer Science 2014-09-25 Bernhard Rumpe

We considers how a particular kind of graph corresponds to multiplicative intuitionistic linear logic formula. The main feature of the graphical notation is that it absorbs certain symmetries between conjunction and implication. We look at…

Logic in Computer Science · Computer Science 2022-08-08 Lucas Dixon

This paper presents an extension of temporal epistemic logic with operators that quantify over agent strategies. Unlike previous work on alternating temporal epistemic logic, the semantics works with systems whose states explicitly encode…

Logic in Computer Science · Computer Science 2018-07-13 Xiaowei Huang , Ron van der Meyden

It is demonstrated that under the hypothesis of boundedness, the semantics appears as a property of spontaneous physical processes. It turns that both semantic structure and semantic meaning have their own physical agents each of which is…

General Physics · Physics 2010-09-09 Maria K. Koleva

In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly,…

Logic in Computer Science · Computer Science 2022-09-28 Robert Freiman , Michael Bernreiter

In systems modelling, a 'system' typically comprises located resources relative to which processes execute. One important use of logic in informatics is in modelling such systems for the purpose of reasoning (perhaps automated) about their…

Logic in Computer Science · Computer Science 2024-12-18 Alexander V. Gheorghiu , Tao Gu , David J. Pym

We consider team semantics for propositional logic, continuing our previous work (Yang & V\"a\"an\"anen 2016). In team semantics the truth of a propositional formula is considered in a set of valuations, called a team, rather than in an…

Logic · Mathematics 2018-12-19 Fan Yang , Jouko Väänänen

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

Logic in Computer Science · Computer Science 2013-03-05 Truls Pedersen , Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann

Large language models (LLMs) have been extensively used as the backbones for general-purpose agents, and some economics literature suggest that LLMs are capable of playing various types of economics games. Following these works, to overcome…

Computer Science and Game Theory · Computer Science 2024-01-04 Shangmin Guo , Haoran Bu , Haochuan Wang , Yi Ren , Dianbo Sui , Yuming Shang , Siting Lu

Natural language understanding applications such as interactive planning and face-to-face translation require extensive inferencing. Many of these inferences are based on the meaning of particular open class words. Providing a…

cmp-lg · Computer Science 2008-02-03 Marc Light , Lenhart Schubert

As an attempt to uncover the topological nature of composition of strategies in game semantics, we present a ``topological'' game for Multiplicative Additive Linear Logic without propositional variables, including cut moves. We recast the…

Logic in Computer Science · Computer Science 2009-09-29 André Hirschowitz , Michel Hirschowitz , Tom Hirschowitz

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

Computer Science and Game Theory · Computer Science 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

In this article we determine the implicational fragments of most of the known subintuitionistic logics.

Logic · Mathematics 2025-07-15 Fatemeh Shirmohammadzadeh Maleki , Dick de Jongh

Understanding human behaviour in decision problems and strategic interactions has wide-ranging applications in economics, psychology, and artificial intelligence. Game theory offers a robust foundation for this understanding, based on the…

Computer Science and Game Theory · Computer Science 2024-07-16 Valerio Capraro , Roberto Di Paolo , Matjaz Perc , Veronica Pizziol

The objective of ontologies is to increase the compression of a given domain by eliminating interpretation problems. Among kinds of ontologies are linguistics ontologies which are ontologies used to simplify the interface between domain…

Computers and Society · Computer Science 2019-09-19 Diana Medina , Grissa Maturana , Fernán Villa , Carlos Mario Zapata

We present a framework for symbolically executing and model checking higher-order programs with external (open) methods. We focus on the client-library paradigm and in particular we aim to check libraries with respect to any definable…

Programming Languages · Computer Science 2020-02-24 Yu-Yang Lin , Nikos Tzevelekos

Recently, we had to realize that more and more game theoretical articles have been published in peer-reviewed journals with severe logical deficiencies. In particular, we observed that the indirect proof was not applied correctly. These…

Computer Science and Game Theory · Computer Science 2015-09-22 Holger Ingmar Meinhardt