Related papers: Attracting edge and strongly edge reinforced walks
Consider a (not necessarily near-critical) random graph running in continuous time. A recent breadth-first-walk construction is extended in order to account for the surplus edge data in addition to the spanning edge data. Two different…
We prove that any vertex-reinforced random walk on the integer lattice with non-decreasing reinforcement sequence $w$ satisfying $w(k) = o(k^{\alpha})$ for some $\alpha < 1/2$ is recurrent. This improves on previous results of Volkov (2006)…
We study a discrete time self interacting random process on graphs, which we call Greedy Random Walk. The walker is located initially at some vertex. As time evolves, each vertex maintains the set of adjacent edges touching it that have not…
We consider the random walk attachment graph introduced by Saram\"{a}ki and Kaski and proposed as a mechanism to explain how behaviour similar to preferential attachment may appear requiring only local knowledge. We show that if the length…
We study a generalisation of the random recursive tree (RRT) model and its multigraph counterpart, the uniform directed acyclic graph (DAG). Here, vertices are equipped with a random vertex-weight representing initial inhomogeneities in the…
In probability theory, reinforced walks are random walks on a lattice (or more generally a graph) that preferentially revisit neighboring `locations' (sites or bonds) that have been visited before. In this paper, we consider walks with…
We introduce a class of generative network models that insert edges by connecting the starting and terminal vertices of a random walk on the network graph. Within the taxonomy of statistical network models, this class is distinguished by…
We consider a multi-particle generalization of linear edge-reinforced random walk (ERRW). We observe that in absence of exchangeability, new techniques are needed in order to study the multi-particle model. We describe an unusual coupling…
We study the once-reinforced random walk on $\mathbb Z^d$, which is a self-interacting walk that has a higher probability to cross edges that were already visited. We prove that the walk is transient when $d\ge 6$ and when the reinforcement…
A Random Walk in Changing Environment (RWCE) is a weighted random walk on a locally finite, connected graph $G$ with random, time-dependent edge-weights. This includes self-interacting random walks, where the edge-weights depend on the…
We describe and analyze how reinforced random walks can eventually localize, i.e. only visit finitely many sites. After introducing vertex and edge self-interacting walks on a discrete graph in a general setting, and stating the main…
Vertex-reinforced random walk (VRRW), defined by Pemantle in 1988, is a random process that takes values in the vertex set of a graph G, which is more likely to visit vertices it has visited before. Pemantle and Volkov considered the case…
We prove an invariance principle for linearly edge reinforced random walks on $\gamma$-stable critical Galton-Watson trees, where $\gamma \in (1,2]$ and where the edge joining $x$ to its parent has rescaled initial weight $d(\rho,…
A step-reinforced random walk is a discrete-time non-Markovian process with long range memory. At each step, with a fixed probability p, the positively step-reinforced random walk repeats one of its preceding steps chosen uniformly at…
A $\delta$ once-reinforced random walk ($\delta$-ORRW) on connected graph is a self-interacting random walk which moves to its neighbors at each step according to the weights of the edges at that time, where the weights are $1$ on edges…
We prove almost sure convergence of the maximum degree in an evolving tree model combining local choice and preferential attachment. At each step in the growth of the graph, a new vertex is introduced. A fixed, finite number of possible…
We consider the biased random walk on a tree constructed from the set of finite self-avoiding walks on a lattice, and use it to construct probability measures on infinite self-avoiding walks. The limit measure (if it exists) obtained when…
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…
The Aldous--Broder algorithm provides a way of sampling a uniformly random spanning tree for finite connected graphs using simple random walk. Namely, start a simple random walk on a connected graph and stop at the cover time. The tree…
We extend the results of B. Bollobas, O. Riordan, J. Spencer, G. Tusnady, and Mori. We consider a model of random tree growth, where at each time unit a new node is added and attached to an already existing node chosen at random. The…