Related papers: Systematic scan for sampling colorings
A well-known conjecture in computer science and statistical physics is that Glauber dynamics on the set of $k$-colorings of a graph $G$ on $n$ vertices with maximum degree $\Delta$ is rapidly mixing for $k\ge\Delta+2$. In FOCS 1999, Vigoda…
The mixing time of a graph is an important metric, which is not only useful in analyzing connectivity and expansion properties of the network, but also serves as a key parameter in designing efficient algorithms. We present an efficient…
Here we study the problem of sampling random proper colorings of a bounded degree graph. Let $k$ be the number of colors and let $d$ be the maximum degree. In 1999, Vigoda showed that the Glauber dynamics is rapidly mixing for any $k >…
In this paper we develop a novel hidden Markov graphical model to investigate time-varying interconnectedness between different financial markets. To identify conditional correlation structures under varying market conditions and…
We propose Generative Probabilistic Image Colorization, a diffusion-based generative process that trains a sequence of probabilistic models to reverse each step of noise corruption. Given a line-drawing image as input, our method suggests…
In [4], we examined the use of coupling to obtain bounds on the mixing time of statistics on Markov chains. In the present paper, we consider the same general problem, but using strong stationary times rather than coupling. We discuss…
Graph coloring problems are a central topic of study in the theory of algorithms. We study the problem of partially coloring partially colorable graphs. For $\alpha \leq 1$ and $k \in \mathbb{Z}^+$, we say that a graph $G=(V,E)$ is…
A coloring of edges of a finite directed graph turns the graph into finite-state automaton. The synchronizing word of a deterministic automaton is a word in the alphabet of colors (considered as letters) of its edges that maps the automaton…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
The switch Markov chain has been extensively studied as the most natural Markov Chain Monte Carlo approach for sampling graphs with prescribed degree sequences. We use comparison arguments with other, less natural but simpler to analyze,…
The mixing time of a graph is an important metric, which is not only useful in analyzing connectivity and expansion properties of the network, but also serves as a key parameter in designing efficient algorithms. We introduce a new notion…
Gaussian graphical model selection is usually studied under independent sampling, but in many applications observations arise from dependent dynamics. We study structure learning when the data consist of a single trajectory of Gaussian…
NP-complete problems should be hard on some instances but those may be extremely rare. On generic instances many such problems, especially related to random graphs, have been proven easy. We show the intractability of random instances of a…
Gibbs sampling is a Markov chain Monte Carlo technique commonly used for estimating marginal distributions. To speed up Gibbs sampling, there has recently been interest in parallelizing it by executing asynchronously. While empirical…
Markov chains are a convenient means of generating realizations of networks, since they require little more than a procedure for rewiring edges. If a rewiring procedure exists for generating new graphs with specified statistical properties,…
It is natural to expect that nonbacktracking random walk will mix faster than simple random walks, but so far this has only been proved in regular graphs. To analyze typical irregular graphs, let $G$ be a random graph on $n$ vertices with…
The use of random sampling in decision-making and control has become popular with the ease of access to graphic processing units that can generate and calculate multiple random trajectories for real-time robotic applications. In contrast to…
We examine the mixing time for random walks on graphs. In particular we are interested on investigating graphs with bottlenecks. Furthermore, the cutoff phenomenon is examined.
The concept of a random process has been recently extended to graph signals, whereby random graph processes are a class of multivariate stochastic processes whose coefficients are matrices with a \textit{graph-topological} structure. The…
Graph Coloring consists in assigning colors to vertices ensuring that two adjacent vertices do not have the same color. In dynamic graphs, this notion is not well defined, as we need to decide if different colors for adjacent vertices must…