Related papers: Enumeration and random realization of triangulated…
Any two triangulations of a closed surface with the same number of vertices can be transformed into each other by a sequence of regular flips, provided the number of vertices exceeds a number N depending on the surface. Examples show that…
We give upper and lower bounds on the maximum and minimum number of geometric configurations of various kinds present (as subgraphs) in a triangulation of $n$ points in the plane. Configurations of interest include \emph{convex polygons},…
We give explicit realizations with small integer coordinates for all triangulated tori with up to 12 vertices. In particular, we provide coordinate-minimal realizations in general position for all triangulations of the torus with 7, 8, 9,…
We show that there are a finite number of possible pictures for a surface in a tetrahedron with local index $n$. Combined with previous results, this establishes that any topologically minimal surface can be transformed into one with a…
In this paper, we describe geometrical constructions to obtain triangulations of connected sums of closed orientable triangulated 3-manifolds. Using these constructions, we show that it takes time polynomial in the number of tetrahedra to…
A triangulation of a surface is irreducible if no edge can be contracted to produce a triangulation of the same surface. In this paper, we investigate irreducible triangulations of surfaces with boundary. We prove that the number of…
We enumerate cubic (3-regular) unicellular maps on closed surfaces up to all homeomorphisms. Using the orbifold approach, we reduce the unsensed enumeration to explicit counts of quotient maps and rooted cubic/precubic maps on simpler…
A triangulation of a punctured or pinched surface is irreducible if no edge can be shrunk without producing multiple edges or changing the topological type of the surface. The finiteness of the set of (non-isomorphic) irreducible…
This article presents an improvement and extension of the heuristic first presented by Hougardy, Lutz, and Zelke in 2010 for realizing triangulated orientable surfaces with few vertices by a simplex-wise linear embedding. The improvement…
We show that any surface of infinite type admits an ideal triangulation. Furthermore, we show that a set of disjoint arcs can be completed into a triangulation if and only if, as a set, they intersect every simple closed curve a finite…
After defining convex near-polygons, a formula enumerating the number of triangulations of such configurations is derived in terms of edge-polynomials. The paper describes also a transfer-matrix approach for computing quantities related to…
Triangles are everywhere in the virtual world. The surface of nearly every graphical object is saved as a triangular mesh on a computer. Light effects and movements of virtual objects are computed on the basis of triangulations. Besides…
In this article, we discuss the numerical solution of diffusion equations on random surfaces within the isogeometric framework. We describe in detail, how diffusion problems on random surfaces can be modelled and how quantities of interest…
We consider ruled surfaces with finite multiplicity. We study behaviors of the striction curves and the singularities of the ruled surfaces. We also give geometric meanings of invariants related to the ruled surfaces.
We consider geometric triangulations of surfaces, i.e., triangulations whose edges can be realized by disjoint locally geodesic segments. We prove that the flip graph of geometric triangulations with fixed vertices of a flat torus or a…
We show existence of centrally symmetric maps on surfaces all of whose faces are quadrangles and pentagons for each orientable genus $g \geq 0$. We also show existence of centrally symmetric maps on surfaces all of whose faces are hexagons…
A census is presented of all closed non-orientable 3-manifold triangulations formed from at most seven tetrahedra satisfying the additional constraints of minimality and P^2-irreducibility. The eight different 3-manifolds represented by…
The paper addresses the $k$-tangle enumeration problem. We introduce a notion of cascade diagram for $k$-tangle projections. An effective enumeration algorithm for projections is proposed based on cascade representation. Tangles projections…
A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…
In this survey article, we are interested on minimal triangulations of closed pl manifolds. We present a brief survey on the works done in last 25 years on the following: (i) Finding the minimal number of vertices required to triangulate a…