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Starting from a complete graph on $n$ vertices, repeatedly delete the edges of a uniformly chosen triangle. This stochastic process terminates once it arrives at a triangle-free graph, and the fundamental question is to estimate the final…
We consider the configuration model and the uniform simple graph with given degree sequence $\boldsymbol{d}=\left(d_i\right)_{i=1}^n$. We derive quantitative bounds for the errors in (i) joint normal-Poisson approximation to the numbers of…
Active set method aims to find the correct active set of the optimal solution and it is a powerful method for solving strictly convex quadratic problem with bound constraints. To guarantee the finite step convergence, the existing active…
In this short paper, we give an upper bound for the number of different basic feasible solutions generated by the simplex method for linear programming problems having optimal solutions. The bound is polynomial of the number of constraints,…
This paper is devoted to the study of lower and upper bounds for the number of vertices of the polytope of $n\times n\times n$ stochastic tensors (i.e., triply stochastic arrays of dimension $n$). By using known results on polytopes (i.e.,…
We study the Partial Degree Bounded Edge Packing (PDBEP) problem introduced in [5] by Zhang. They have shown that this problem is NP-Hard even for uniform degree constraint. They also presented approximation algorithms for the case when all…
We describe an algorithm for the enumeration of (candidates of) vertex-transitive combinatorial $d$-manifolds. With an implementation of our algorithm, we determine, up to combinatorial equivalence, all combinatorial manifolds with a…
We lower bound the complexity of finding $\epsilon$-stationary points (with gradient norm at most $\epsilon$) using stochastic first-order methods. In a well-studied model where algorithms access smooth, potentially non-convex functions…
We expand the basic geometric elements of the simplex method to linear programs in locally convex topological vector spaces and provide conditions under which the method converges in value to optimality. This setting generalizes many…
We provide a simple proof of convergence covering both the Adam and Adagrad adaptive optimization algorithms when applied to smooth (possibly non-convex) objective functions with bounded gradients. We show that in expectation, the squared…
Given a closed polygon P having n edges, embedded in R^d, we give upper and lower bounds for the minimal number of triangles t needed to form a triangulated PL surface in R^d having P as its geometric boundary. The most interesting case is…
We improve our earlier upper bound on the numbers of antipodal pairs of points among $n$ points in ${\mathbb{R}}^3$, to $2n^2/5+O(n^c)$, for some $c<2$. We prove that the minimal number of antipodal pairs among $n$ points in convex position…
It is known that polytopes with at most two nonsimple vertices are reconstructible from their graphs, and that $d$-polytopes with at most $d-2$ nonsimple vertices are reconstructible from their 2-skeletons. Here we close the gap between 2…
If we fix the angles at the vertices of a convex planar $n$-gon, the lengths of its edges must satisfy two linear constraints in order for it to close up. If we also require unit perimeter, our vectors of $n$ edge lengths form a convex…
We provide a simple and generic adaptive restart scheme for convex optimization that is able to achieve worst-case bounds matching (up to constant multiplicative factors) optimal restart schemes that require knowledge of problem specific…
Pick $d+1$ points uniformly at random on the unit sphere in $\mathbb R^d$. What is the expected value of the angle sum of the simplex spanned by these points? Choose $n$ points uniformly at random in the $d$-dimensional ball. What is the…
A two-step model for generating random polytopes is considered. For parameters $d$, $m$, and $p$, the first step is to generate a simple polytope $P$ whose facets are given by $m$ uniform random hyperplanes tangent to the unit sphere in…
We devise new algorithms for the single-source shortest paths (SSSP) problem with non-negative edge weights in the CONGEST model of distributed computing. While close-to-optimal solutions, in terms of the number of rounds spent by the…
We study approximations of smooth convex bodies by random ball-polytopes. We examine the following probability model: let $K\subset{\bf R}^d$ be a convex body such that $K$ slides freely in a ball of radius $R>0$ and has $C^2$ smooth…
This paper considers the question of how to succinctly approximate a multidimensional convex body by a polytope. Given a convex body $K$ of unit diameter in Euclidean $d$-dimensional space (where $d$ is a constant) and an error parameter…