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Motivated by the recent interests in asymmetric mean field games, this paper provides a general framework of Heterogeneous Mean Field Game (HMFG) that subsumes different formulations of graphon mean field games. The key feature of the HMFG…
We give operational meaning to wave-particle duality in terms of discrimination games. Duality arises as a constraint on the probability of winning these games. The games are played with the aid of an n-port interferometer, and involve 3…
We consider a finite horizon repeated game with $N$ selfish players who observe their types privately and take actions, which are publicly observed. Their actions and types jointly determine their instantaneous rewards. In each period,…
This work is a contribution to the study of rewrite games. Positions are finite words, and the possible moves are defined by a finite number of local rewriting rules. We introduce and investigate taking-and-merging games, that is, where…
We study a system of particles in the interval $[0,\epsilon^{-1}] \cap \mathbb Z$, $\epsilon^{-1}$ a positive integer. The particles move as symmetric independent random walks (with reflections at the endpoints); simultaneously new…
We study the following game on a finite graph $G = (V, E)$. At the start, each edge is assigned an integer $n_e \ge 0$, $n = \sum_{e \in E} n_e$. In round $t$, $1 \le t \le n$, a uniformly random vertex $v \in V$ is chosen and one of the…
We prove that zero-sum Dynkin games in continuous time with partial and asymmetric information admit a value in randomised stopping times when the stopping payoffs of the players are general \cadlag measurable processes. As a by-product of…
Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…
We describe the asymptotic behaviour of a filtration problem from a contaminated porous medium to a non-contaminated porous medium through thin vertical fissures of fixed height h>0, of random thinness of order {\epsilon} and which are…
Evaluating the overall ability of players in the National Hockey League (NHL) is a difficult task. Existing methods such as the famous "plus/minus" statistic have many shortcomings. Standard linear regression methods work well when player…
We consider a class of "filtered" schemes for first order time dependent Hamilton-Jacobi equations and prove a general convergence result for this class of schemes. A typical filtered scheme is obtained mixing a high-order scheme and a…
The partition function, $U$, the number of available states in an atom or molecules, is crucial for understanding the physical state of any astrophysical system in thermodynamic equilibrium. There are surprisingly few {\em useful}…
The effects of the hadronisation of partons on the distribution of event shape observables are associated with corrections which are suppressed by reciprocal powers of the energy scale of the process. The correction is determined by one…
We introduce a simple one-parameter game derived from a model describing the properties of a directed polymer in a random medium. At his turn, each of the two players picks a move among two alternatives in order to maximize his final score,…
Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…
The propagation of a surface plasmon-polariton along a stack of doped graphene sheets is considered. This auxiliary problem is used to discuss: (i) the scattering of such a mode at an interface between the stack and the vacuum; (ii) the…
We introduce a particle model, that we call the $\textit{golf model}$. Initially, on a graph $G$, balls and holes are placed at random on some distinct vertices. The balls then move one by one, doing a random walk on $G$, starting from…
The game of Nim, which has been well known for many years, has numerous variations. One such variation is Circular Nim, where piles of stones are arranged on a circumference, and players take stones from consecutive adjacent piles in one…
We introduce the following variant of the Gale-Berlekamp switching game. Let $P$ be a set of n noncollinear points in the plane, each of them having weight $+1$ or $-1$. At each step, we pick a line $\ell$ passing through at least two…
Both single-player Parrondo games (SPPG) and multi-player Parrondo games (MPPG) display the Parrondo Effect (PE) wherein two or more individually fair (or Llosing) games yield a net winning outcome if alternated periodically or randomly.…