Related papers: A Shuffle that Mixes Sets of any Fixed Size much F…
Spectral clustering is discussed from many perspectives, by extending it to rectangular arrays and discrepancy minimization too. Near optimal clusters are obtained with singular value decomposition and with the weighted $k$-means algorithm.…
A shuffle of two strings is formed by interleaving the characters into a new string, keeping the characters of each string in order. A string is a square if it is a shuffle of two identical strings. There is a known polynomial time dynamic…
We consider the urn setting with two different objects, ``good'' and ``bad'', and analyze the number of draws without replacement until a good object is picked. Although the expected number of draws for this setting is a standard textbook…
In the game of Scrabble, letter tiles are drawn uniformly at random from a bag. The variability of possible draws as the game progresses is a source of variation that makes it more likely for an inferior player to win a head-to-head match…
A simple way to sample a uniform triangulation of the sphere with a fixed number $n$ of vertices is a Monte-Carlo method: we start from an arbitrary triangulation and flip repeatedly a uniformly chosen edge. We give a lower bound in…
Juggling patterns can be described by a sequence of cards which keep track of the relative order of the balls at each step. This interpretation has many algebraic and combinatorial properties, with connections to Stirling numbers, Dyck…
We consider randomized dynamics over the $n$-simplex, where at each step a random set, or block, of coordinates is evenly averaged. When all blocks have size 2, this reduces to the repeated averages studied in [CDSZ22], a version of the…
A single-player game of Memory is played with $n$ distinct pairs of cards, with the cards in each pair bearing identical pictures. The cards are laid face-down. A move consists of revealing two cards, chosen adaptively. If these cards…
The theory of rapid mixing random walks plays a fundamental role in the study of modern randomised algorithms. Usually, the mixing time is measured with respect to the worst initial position. It is well known that the presence of…
A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…
We present an overview of the representation theoretic techniques used to study the mixing times of random walks on finite groups. We focus on the card shuffle studied by Diaconis and Shahshahani in the 1980s and a recent improvement on…
A Markov chain is considered whose states are orderings of an underlying fixed tree and whose transitions are local "random-to-front" reorderings, driven by a probability distribution on subsets of the leaves. The eigenvalues of the…
Motivated by a problem in the theory of randomized search heuristics, we give a very precise analysis for the coupon collector problem where the collector starts with a random set of coupons (chosen uniformly from all sets). We show that…
In a classical chess round-robin tournament, each of $n$ players wins, draws, or loses a game against each of the other $n-1$ players. A win rewards a player with 1 points, a draw with 1/2 point, and a loss with 0 points. We are interested…
We present an algorithm that finds a feedback arc set of size $k$ in a tournament in time $n^{O(1)}2^{O(\sqrt{k})}$. This is asymptotically faster than the running time of previously known algorithms for this problem.
Since the seminal work of Sinai one studies chaotic properties of planar billiards tables. Among them is the study of decay of correlations for these tables. There are examples in the literature of tables with exponential and even…
We consider a random bistochastic matrix of size $n$ of the form $M Q$ where $M$ is a uniformly distributed permutation matrix and $Q$ is a given bistochastic matrix. Under mild sparsity and regularity assumptions on $Q$, we prove that the…
We study the phenomenon of intransitivity in models of dice and voting. First, we follow a recent thread of research for $n$-sided dice with pairwise ordering induced by the probability, relative to $1/2$, that a throw from one die is…
We study the billiard map corresponding to a periodic Lorentz gas in 2-dimensions in the presence of small holes in the table. We allow holes in the form of open sets away from the scatterers as well as segments on the boundaries of the…
Blackjack or "21" is a popular card-based game of chance and skill. The objective of the game is to win by obtaining a hand total higher than the dealer's without exceeding 21. The ideal blackjack strategy will maximize financial return in…