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This paper studies the n-player game and the mean field game under the CRRA relative performance on terminal wealth, in which the interaction occurs by peer competition. In the model with n agents, the price dynamics of underlying risky…

Mathematical Finance · Quantitative Finance 2023-02-10 Lijun Bo , Shihua Wang , Xiang Yu

It has been conjectured that asymptotically almost all matroids are sparse paving, i.e. that $s(n) \sim m(n)$, where $m(n)$ denotes the number of matroids on a fixed groundset of size $n$, and $s(n)$ the number of sparse paving matroids. In…

Combinatorics · Mathematics 2016-01-26 Rudi Pendavingh , Jorn van der Pol

This paper discusses the question of how many non-empty subsets of the set $[n] = \{ 1, 2, ..., n\}$ we can choose so that no chosen subset is the union of some other chosen subsets. Let $M(n)$ be the maximum number of subsets we can…

Combinatorics · Mathematics 2015-11-03 Andy Loo

We study the m-eternal domination problem from the perspective of the attacker. For many graph classes, the minimum required number of guards to defend eternally is known. By definition, if the defender has less than the required number of…

Discrete Mathematics · Computer Science 2022-04-07 Václav Blažej , Jan Matyáš Křišťan , Tomáš Valla

The {\em maximum cardinality} and {\em maximum weight matching} problems can be solved in time $\tilde{O}(m\sqrt{n})$, a bound that has resisted improvement despite decades of research. (Here $m$ and $n$ are the number of edges and…

Data Structures and Algorithms · Computer Science 2011-12-06 Ran Duan , Seth Pettie , Hsin-Hao Su

Two-player, turn-based, stochastic games with reachability conditions are considered, where the maximizer has no information (he is blind) and is restricted to deterministic strategies whereas the minimizer is perfectly informed. We ask the…

Computer Science and Game Theory · Computer Science 2016-05-26 Edon Kelmendi , Hugo Gimbert

In this paper we prove lower bounds on randomized multiparty communication complexity, both in the \emph{blackboard model} (where each message is written on a blackboard for all players to see) and (mainly) in the \emph{message-passing…

Computational Complexity · Computer Science 2015-02-10 Jeff M. Phillips , Elad Verbin , Qin Zhang

Using modular arithmetic of the ring $\mathbb{Z}_{n+1}$ we obtain a new short solution to the problem of existence of at least one solution to the $N$-Queens problem on an $N \times N$ chessboard. It was proved, that these solutions can be…

Combinatorics · Mathematics 2018-05-21 Dmitrii Mikhailovskii

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

Computer Science and Game Theory · Computer Science 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

We consider an assignment problem that has aspects of fair division as well as social choice. In particular, we investigate the problem of assigning a small subset from a set of indivisible items to multiple players so that the chosen…

Computer Science and Game Theory · Computer Science 2019-02-06 Warut Suksompong

This paper is concerned with asymptotic behaviour of a repeated game of "odds and evens", with strategies of both players represented by finite automata. It is proved that, for every $n$, there is an automaton with $2^n \cdot…

Computer Science and Game Theory · Computer Science 2020-06-30 Vladislav Makarov

In several standard models of dynamic programming (gambling houses, MDPs, POMDPs), we prove the existence of a very robust notion of value for the infinitely repeated problem, namely the pathwise uniform value. This solves two open…

Optimization and Control · Mathematics 2015-09-09 Xavier Venel , Bruno Ziliotto

We consider systems of "pinned balls," i.e., balls that have fixed positions and pseudo-velocities. Pseudo-velocities change according to the same rules as those for velocities of totally elastic collisions between moving balls. The times…

Dynamical Systems · Mathematics 2022-03-18 Krzysztof Burdzy , Mauricio Duarte

Let $n, r, k$ be positive integers such that $3\leq k < n$ and $2\leq r \leq k-1$. Let $m(n, r, k)$ denote the maximum number of edges an $r$-uniform hypergraph on $n$ vertices can have under the condition that any collection of $i$ edges,…

Discrete Mathematics · Computer Science 2012-10-05 Niranjan Balachandran , Srimanta Bhattacharya

Let $M^m$ be an $m$-dimensional, smooth and closed manifold, equipped with a smooth involution $T\colon M^m \to M^m$ fixing submanifolds $F^n$ and $F^4$ of dimensions $n$ and $4$, respectively, where $4<n<m$ and $F^n\cup F^4$ does not…

Algebraic Topology · Mathematics 2023-11-28 Arijit Nath , Avijit Nath

Consider the following one-player game. Take a well-formed sequence of opening and closing brackets. As a move, the player can pair any opening bracket with any closing bracket to its right, erasing them. The goal is to re-pair (erase) the…

Formal Languages and Automata Theory · Computer Science 2019-04-18 Dmitry Chistikov , Mikhail Vyalyi

We consider the following game. A deck with $m$ copies of each of $n$ distinct cards is shuffled in a perfectly random way. The Guesser sequentially guesses the card from top to bottom. After each guess, the Guesser is informed whether the…

Probability · Mathematics 2022-12-19 Zipei Nie

Consider gambler's ruin with three players, 1, 2, and 3, having initial capitals $A$, $B$, and $C$ units. At each round a pair of players is chosen (uniformly at random) and a fair coin flip is made resulting in the transfer of one unit…

Probability · Mathematics 2021-04-20 Persi Diaconis , Stewart N. Ethier

Let $P(n,m)$ be a graph chosen uniformly at random from the class of all planar graphs on vertex set $\left\{1, \ldots, n\right\}$ with $m=m(n)$ edges. We show that in the sparse regime, when $\limsup_{n \to \infty} m/n<1$, with high…

Combinatorics · Mathematics 2020-10-29 Mihyun Kang , Michael Missethan

We study the performance of Fictitious Play, when used as a heuristic for finding an approximate Nash equilibrium of a 2-player game. We exhibit a class of 2-player games having payoffs in the range [0,1] that show that Fictitious Play…

Computer Science and Game Theory · Computer Science 2011-03-22 Paul W. Goldberg , Rahul Savani , Troels Bjerre Sorensen , Carmine Ventre