Related papers: Asymptotically efficient triangulations of the d-c…
We show that the size of a minimal simplicial cover of a polytope $P$ is a lower bound for the size of a minimal triangulation of $P$, including ones with extra vertices. We then use this fact to study minimal triangulations of cubes, and…
It is shown that there exists a dihedral acute triangulation of the three-dimensional cube. The method of constructing the acute triangulation is described, and symmetries of the triangulation are discussed.
Let $I=(\mathbb{Z}^3,26,6,B)$ be a 3D digital image, let $Q(I)$ be the associated cubical complex and let $\partial Q(I)$ be the subcomplex of $Q(I)$ whose maximal cells are the quadrangles of $Q(I)$ shared by a voxel of $B$ in the…
This paper proposes a new method which builds a simplex based approximation of a $d-1$-dimensional manifold $M$ separating a $d$-dimensional compact set into two parts, and an efficient algorithm classifying points according to this…
Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…
We study the problem of folding a polyomino $P$ into a polycube $Q$, allowing faces of $Q$ to be covered multiple times. First, we define a variety of folding models according to whether the folds (a) must be along grid lines of $P$ or can…
We discuss how Dokken's methods of approximate implicitization can be applied to triangular B\'ezier surfaces in both the original and weak forms. The matrices $\mathbf{D}$ and $\mathbf{M}$ that are fundamental to the respective forms of…
We introduce a deformed product construction for simple polytopes in terms of lower-triangular block matrix representations. We further show how Gale duality can be employed for the construction and for the analysis of deformed products…
Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserting a segment amounts to: (1) deleting all the triangles it…
We propose a simple technique that, if combined with algorithms for computing functions of triangular matrices, can make them more efficient. Basically, such a technique consists in a specific scaling similarity transformation that reduces…
We introduce the Dyck path triangulation of the cartesian product of two simplices $\Delta_{n-1}\times\Delta_{n-1}$. The maximal simplices of this triangulation are given by Dyck paths, and its construction naturally generalizes to produce…
Let P and Q be two polynomials in K[x, y] with degree at most d, where K is a field. Denoting by R $\in$ K[x] the resultant of P and Q with respect to y, we present an algorithm to compute R mod x^k in O~(kd) arithmetic operations in K,…
Regular triangulations of products of lattice polytopes are constructed with the additional property that the dual graphs of the triangulations are bipartite. The (weighted) size difference of this bipartition is a lower bound for the…
We propose a Monte Carlo method to efficiently find, count, and sample abstract triangulations of a given manifold M. The method is based on a biased random walk through all possible triangulations of M (in the Pachner graph), constructed…
It is important to have fast and effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex…
We define a certain merging operation that given two $d$-polytopes $P$ and $Q$ such that $P$ has a simplex facet $F$ and $Q$ has a simple vertex $v$ produces a new $d$-polytope $P\hspace{0.1em}\triangleright Q$ with $f_0(P)+f_0(Q)-(d+1)$…
We study the Heilbronn triangle problem, which involves placing n points in the unit square such that the minimum area of any triangle formed by these points is maximized. A straightforward maximin formulation of this problem is highly…
Let $P$ be a set of $n$ points in $d$-dimensions. The simplicial depth, $\sigma_P(q)$ of a point $q$ is the number of $d$-simplices with vertices in $P$ that contain $q$ in their convex hulls. The simplicial depth is a notion of data depth…
This thesis explores two specific topics of discrete geometry, the multitriangulations and the polytopal realizations of products, whose connection is the problem of finding polytopal realizations of a given combinatorial structure. A…
This paper uses mathematics to analyze the challenges of geometrically noisy environments on triangulation. Given widely accepted algorithmic triangulation methods, such as O (n ln n) or a simpler O (n^3) method, we can mathematically prove…