Related papers: Random triangle problem: geometrical approach
Inspired by classical puzzles in geometry that ask about probabilities of geometric phenomena, we give an explicit formula for the probability that a random triangle on a flat torus is homotopically trivial. Our main tool for this…
We introduce and solve a two-matrix model for the tri-coloring problem of the vertices of a random triangulation. We present three different solutions: (i) by orthogonal polynomial techniques (ii) by use of a discrete Hirota bilinear…
We present a, hopefully, elementary mathematical treatment of the computational aspects of congruent numbers, such that an amateur could understand the problem and perform their own calculations.
We show that a rectangle triangle random tiling with a tenfold symmetric phase is solvable by Bethe Ansatz. After the twelvefold square triangle and the eightfold rectangle triangle random tiling, this is the third example of a rectangle…
A square trisection is a problem of assembling three identical squares from a larger square, using a minimal number of pieces. This paper presents an historical overview of the square trisection problem starting with its origins in the…
In this paper, we derive the exact formula for the probability that three randomly and uniformly selected points from the interior of the unit cube form vertices of an obtuse triangle.
In this paper the problem of finding a normal form of triangles and plane quadrilaterals up to similarity is considered. Several normal forms for triangles and a normal form for quadrilaterals of special case are described. Normal forms of…
This paper deals with the use of numerical methods based on random root sampling techniques to solve some theoretical problems arising in the analysis of polynomials. These methods are proved to be practical and give solutions where…
A method for converting the geometrical problem of rectangle packing to an algebraic problem of solving a system of polynomial equations is described.
We establish a relationship between the two important central lines of the triangle, the Euler line and the Brocard axis, in a configuration with an arbitrary rectangle and a random point. The classical Cartesian coordinate system method…
We suggest a method of solving the problem of existence of a triangle with prescribed two bisectors and one third element which can be taken as one of the angles, the sides, the heights or the medians, or the third bisector.
We develop a multifractal random tilling that fills the square. The multifractal is formed by an arrangement of rectangular blocks of different sizes, areas and number of neighbors. The overall feature of the tilling is an heterogeneous and…
We survey some ideas from the subject of Random Algebraic Geometry, a field that introduces a probabilistic perspective on classical topics in real algebraic geometry. This offers a modern approach to classical problems, such as Hilbert's…
Magic squares are well-known arrangements of integers with common row, column, and diagonal sums. Various other magic shapes have been proposed, but triangles have been somewhat overlooked. We introduce certain triangular arrangements of…
This article shines new light on the classical problem of tiling rectangles with squares efficiently with a novel method. With a twist on the traditional approach of resistor networks, we provide new and improved results on the matter using…
We improve the estimates of the subgraph probabilities in a random regular graph. Using the improved results, we further improve the limiting distribution of the number of triangles in random regular graphs.
Consider the fundamental problem of drawing a simple random sample of size k without replacement from [n] := {1, . . . , n}. Although a number of classical algorithms exist for this problem, we construct algorithms that are even simpler,…
A problem involving a square in the curvilinear triangle made by two touching congruent circles and their common tangent is generalized.
Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…
If a line cuts randomly two sides of a triangle, the length of the segment determined by the points of intersection is also random. The object of this study, applied to a particular case, is to calculate the probability that the length of…