Related papers: Noncomputability Arising In Dynamical Triangulatio…
We consider a discrete model of euclidean quantum gravity in four dimensions based on a summation over random simplicial manifolds. The action used is the Einstein-Hilbert action plus an $R^2$-term. The phase diagram as a function of the…
We discuss the geometry of dynamical triangulations associated with 3-dimensional and 4-dimensional simplicial quantum gravity. We provide analytical expressions for the canonical partition function in both cases, and study its large volume…
The dynamical triangulations approach to quantum gravity is investigated in detail for the first time in five dimensions. In this case, the most general action that is linear in components of the f-vector has three terms. It was suspected…
Certain quantum topological invariants of three manifolds can be written in the form of the Gaussian sum. It is shown that such topological invariants can be approximated efficiently by a quantum computer. The invariants discussed here are…
One can try to define the theory of quantum gravity as the sum over geometries. In two dimensions the sum over {\it Euclidean} geometries can be performed constructively by the method of {\it dynamical triangulations}. One can define a {\it…
Causal Dynamical Triangulations in four dimensions provide a background-independent definition of the sum over geometries in nonperturbative quantum gravity, with a positive cosmological constant. We present evidence that a macroscopic…
An outstanding challenge for models of non-perturbative quantum gravity is the consistent formulation and quantitative evaluation of physical phenomena in a regime where geometry and matter are strongly coupled. After developing appropriate…
In Hawking's Euclidean path integral approach to quantum gravity, the partition function is computed by summing contributions from all possible topologies. The behavior such a sum can be estimated in three spacetime dimensions in the limit…
We describe a method of Monte-Carlo simulations of simplicial quantum gravity coupled to matter fields. We concentrate mainly on the problem of implementing effectively the random, dynamical triangulation and building in a detailed-balance…
A model of simplicial quantum gravity in three dimensions is investigated numerically based on the technique of the dynamical triangulation (DT). We are concerned with the surfaces appearing on boundaries (i.e., sections) of…
Tightness is a generalisation of the notion of convexity: a space is tight if and only if it is "as convex as possible", given its topological constraints. For a simplicial complex, deciding tightness has a straightforward exponential time…
We describe the idea of studying quantum gravity by means of dynamical triangulations and give examples of its implementation in 2, 3 and 4 space time dimensions. For $d=2$ we consider the generic hermitian 1-matrix model. We introduce the…
We consider two issues in the DT model of quantum gravity. First, it is shown that the triangulation space for D>3 is dominated by triangulations containing a single singular (D-3)-simplex composed of vertices with divergent dual volumes.…
One could begin a study like the present one by simply postulating that our universe is four-dimensional. There are ample reasons for doing this. Experience, observation and experiment all point to the fact that we inhabit a…
Dimension 4 is the first dimension in which exotic smooth manifold pairs appear -- manifolds which are topologically the same but for which there is no smooth deformation of one into the other. Whilst smooth and triangulated 4-manifolds do…
In a topological quantum computer, universal quantum computation is performed by dragging quasiparticle excitations of certain two dimensional systems around each other to form braids of their world lines in 2+1 dimensional space-time. In…
Simplicial approximation and the ideas associated with the Regge calculus.provide a concrete way of implementing a sum over histories formulation ofquantum gravity. A four-dimensional simplicial geometry is made up of flat four-simplices…
This is my PhD thesis on four-dimensional simplicial quantum gravity using the dynamical triangulation model. Most of the results we have published in separate papers are collected here for your convenience. Some new results have been added…
Constructing the landscape of vacua of higher-dimensional theories of gravity by directly solving the low-energy (semi-)classical equations of motion is notoriously difficult. In this work, we investigate the feasibility of Machine Learning…
In this paper, the space complexity of nonuniform quantum computations is investigated. The model chosen for this are quantum branching programs, which provide a graphic description of sequential quantum algorithms. In the first part of the…