Related papers: The F model on dynamical quadrangulations
Monte Carlo Localization is a widely used approach in the field of mobile robotics. While this problem has been well studied in the 2D case, global localization in 3D maps with six degrees of freedom has so far been too computationally…
Diagrammatic Monte Carlo approach is applied to a problem of a single spin-down fermion resonantly interacting with the sea of ideal spin-up fermions. On one hand, we develop a generic, sign-problem tolerant, method of exact numerical…
This work proposes four novel hybrid quadrature schemes for the efficient and accurate evaluation of weakly singular boundary integrals (1/r kernel) on arbitrary smooth surfaces. Such integrals appear in boundary element analysis for…
We study the approximability of the four-vertex model, a special case of the six-vertex model.We prove that, despite being NP-hard to approximate in the worst case, the four-vertex model admits a fully polynomial randomized approximation…
Reliably simulating two-dimensional many-body quantum dynamics with projected entangled pair states (PEPS) has long been a difficult challenge. In this work, we overcome this barrier for low-energy quantum dynamics by developing a stable…
We revisit two basic Direct Simulation Monte Carlo Methods to model aggregation kinetics and extend them for aggregation processes with collisional fragmentation (shattering). We test the performance and accuracy of the extended methods and…
Two-dimensional turbulence in a rectangular domain self-organises into large-scale unidirectional jets. While several results are present to characterize the mean jets velocity profile, much less is known about the fluctuations. We study…
Four dimensional simplicial gravity has been studied by means of Monte Carlo simulations for some time, the main outcome of the studies being that the model undergoes a discontinuous phase transition between an elongated and a crumpled…
The branching ratio is calculated for three different models of 2d gravity, using dynamical planar phi-cubed graphs. These models are pure gravity, the D=-2 Gaussian model coupled to gravity and the single spin Ising model coupled to…
Dynamical vertex approximation is a Feynman diagrammatic extension of dynamical mean field theory, including non-local correlations on all time and length scales. Starting with the Dyson and the parquet equations, the lecture notes give an…
This is my PhD thesis on four-dimensional simplicial quantum gravity using the dynamical triangulation model. Most of the results we have published in separate papers are collected here for your convenience. Some new results have been added…
We present a new particle-based (discrete element) numerical method for the simulation of granular dynamics, with application to motions of particles on small solar system body and planetary surfaces. The method employs the parallel N-body…
We review combinatorial quantum gravity, an approach which combines Einstein's idea of dynamical geometry with Wheeler's "it from bit" hypothesis in a model of dynamical graphs governed by the coarse Ollivier-Ricci curvature. This drives a…
Functional data analysis offers a diverse toolkit of statistical methods tailored for analyzing samples of real-valued random functions. Recently, samples of time-varying random objects, such as time-varying networks, have been increasingly…
Strain localization in granular materials arises from complex microscale dynamics, including intermittent particle rearrangements and spatiotemporally correlated deformation. While dynamic heterogeneity (DH) and dynamic facilitation (DF)…
The four dimensional Causal Dynamical Triangulations (CDT) approach to quantum gravity is already more than ten years old theory with numerous unprecedented predictions such as non-trivial phase structure of gravitational field and…
Recently, diagrammatic extensions of dynamical mean field theory (DMFT) have been proposed for including short- and long-range correlations beyond DMFT on an equal footing. We employ one of these, the dynamical vertex approximation…
This paper presents a perspective in which Direct Simulation Monte Carlo (DSMC) is viewed not in its traditional role as an algorithm for solving the Boltzmann equation but as a numerical method for statistical mechanics. First, analytical…
We propose a computation of curvature of arbitrary two-dimensional surfaces of three-dimensional objects, which is a contribution to discrete gravity with potential applications in network geometry. We begin by linking each point of the…
In the presence of dynamic insertions and deletions into a partially reconfigurable FPGA, fragmentation is unavoidable. This poses the challenge of developing efficient approaches to dynamic defragmentation and reallocation. One key aspect…