Related papers: Graph Ramsey games
A poset game is a two-player game played over a partially ordered set (poset) in which the players alternate choosing an element of the poset, removing it and all elements greater than it. The first player unable to select an element of the…
A sequence of graphs $ \{G_k\} $ is a Ramsey sequence if for every positive integer $ k $, the graph $ G_k $ is a proper subgraph of $ G_{k+1} $, and there exists an integer $n > k$ such that every red-blue coloring of $ G_n $ contains a…
Nowhere dense classes of graphs are classes of sparse graphs with rich structural and algorithmic properties, however, they fail to capture even simple classes of dense graphs. Monadically stable classes, originating from model theory,…
We settle two long-standing complexity-theoretical questions-open since 1981 and 1993-in combinatorial game theory (CGT). We prove that the Grundy value (a.k.a. nim-value, or nimber) of Undirected Geography is PSPACE-complete to compute.…
In a simple, undirected graph G, an edge 2-coloring is a coloring of the edges such that no vertex is incident to edges with more than 2 distinct colors. The problem maximum edge 2-coloring (ME2C) is to find an edge 2-coloring in a graph G…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…
An infinite graph is highly connected if the complement of any subgraph of smaller size is connected. We consider weaker versions of Ramsey's Theorem asserting that in any coloring of the edges of a complete graph there exist large highly…
The main result provide a common generalization for Ramsey-type theorems concerning finite colorings of edge sets of complete graphs with vertices in infinite semigroups. We capture the essence of theorems proved in different fields: for…
We investigate concurrent two-player win/lose stochastic games on finite graphs with prefix-independent objectives. We characterize subgame optimal strategies and use this characterization to show various memory transfer results: 1) For a…
In the Avoider-Enforcer game on the complete graph $K_n$, the players (Avoider and Enforcer) each take an edge in turn. Given a graph property $\mathcal{P}$, Enforcer wins the game if Avoider's graph has the property $\mathcal{P}$. An…
Given a graph H, a graph G is called a Ramsey graph of H if there is a monochromatic copy of H in every coloring of the edges of G with two colors. Two graphs G, H are called Ramsey equivalent if they have the same set of Ramsey graphs. Fox…
Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…
The graph coloring game is a famous two-player game (re)introduced by Bodlaender in $1991$. Given a graph $G$ and $k \in \mathbb{N}$, Alice and Bob alternately (starting with Alice) color an uncolored vertex with some color in…
The restricted $(m,n;N)$-online Ramsey game is a game played between two players, Builder and Painter. The game starts with $N$ isolated vertices. Each turn Builder picks an edge to build and Painter chooses whether that edge is red or…
This paper studies a language-based opacity enforcement in a two-player, zero-sum game on a graph. In this game, player 1 (P1) wins if it can achieve a secret temporal goal described by the language of a finite automaton, no matter what…
In 1955, Greenwood and Gleason showed that the Ramsey number R(3, 3, 3) = 17 by constructing an edge-chromatic graph on 16 vertices in three colors with no triangles. Their technique employed finite fields. This same result was obtained…
Graph Exploration problems ask a searcher to explore an unknown environment. The environment is modeled as a graph, where the searcher needs to visit each vertex beginning at some vertex. Treasure Hunt problems are a variation of Graph…
We study two games proposed by Erd\H{o}s, and one game by Bensmail and Mc Inerney, all sharing a common setup: two players alternately colour edges of a complete graph, or in the biased version, they colour $p$ and $q$ edges respectively on…
We study graphs with the property that every edge-colouring admits a monochromatic cycle (the length of which may depend freely on the colouring) and describe those graphs that are minimal with this property. We show that every member in…