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In this report, we try to improve the performance of existing approaches for search operations in multi-robot context. We propose three novel algorithms that are using a triangular grid pattern, i.e., robots certainly go through the…

Robotics · Computer Science 2016-05-17 Ahmad Baranzadeh

In this paper, a novel learning-based network, named DeepDT, is proposed to reconstruct the surface from Delaunay triangulation of point cloud. DeepDT learns to predict inside/outside labels of Delaunay tetrahedrons directly from a point…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Yiming Luo , Zhenxing Mi , Wenbing Tao

We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…

In this paper we describe a fully-dynamic data structure for the planar point location problem in the external memory model. Our data structure supports queries in $O(\log_B n(\log\log_B n)^3))$ I/Os and updates in $O(\log_B n(\log\log_B…

Data Structures and Algorithms · Computer Science 2019-03-18 J. Ian Munro , Yakov Nekrich

Navigation of mobile robots within crowded environments is an essential task in various use cases, such as delivery, health care, or logistics. Deep Reinforcement Learning (DRL) emerged as an alternative method to replace overly…

Robotics · Computer Science 2021-09-27 Linh Kästner , Xinlin Zhao , Zhengcheng Shen , Jens Lambrecht

This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…

Computational Geometry · Computer Science 2016-02-16 David Sinclair

Let $P$ be a collection of $n$ points in the plane, each moving along some straight line at unit speed. We obtain an almost tight upper bound of $O(n^{2+\epsilon})$, for any $\epsilon>0$, on the maximum number of discrete changes that the…

Computational Geometry · Computer Science 2013-12-10 Natan Rubin

Travel time tomography is used to infer the underlying three-dimensional wavespeed structure of the Earth by fitting seismic travel time data collected at surface stations. Data interpolation and denoising techniques are important…

Optimization and Control · Mathematics 2020-01-08 Robert Baraldi , Carl Ulberg , Rajiv Kumar , Kenneth Creager , Aleksandr Aravkin

We present the winning implementation of the Seventh Computational Geometry Challenge (CG:SHOP 2025). The task in this challenge was to find non-obtuse triangulations for given planar regions, respecting a given set of constraints…

Computational Geometry · Computer Science 2025-05-30 Mikkel Abrahamsen , Florestan Brunck , Jacobus Conradi , Benedikt Kolbe , André Nusser

This work considers a new task in geometric deep learning: generating a triangulation among a set of points in 3D space. We present PointTriNet, a differentiable and scalable approach enabling point set triangulation as a layer in 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Nicholas Sharp , Maks Ovsjanikov

The local angle property of the (order-$1$) Delaunay triangulations of a generic set in $\mathbb{R}^2$ asserts that the sum of two angles opposite a common edge is less than $\pi$. This paper extends this property to higher order and uses…

Combinatorics · Mathematics 2024-12-04 Herbert Edelsbrunner , Alexey Garber , Morteza Saghafian

The Hilbert metric is a distance function defined for points lying within the interior of a convex body. It arises in the analysis and processing of convex bodies, machine learning, and quantum information theory. In this paper, we show how…

Computational Geometry · Computer Science 2023-12-12 Auguste Gezalyan , Soo Kim , Carlos Lopez , Daniel Skora , Zofia Stefankovic , David M. Mount

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

We present a method for reconstructing triangle meshes from point clouds. Existing learning-based methods for mesh reconstruction mostly generate triangles individually, making it hard to create manifold meshes. We leverage the properties…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Marie-Julie Rakotosaona , Paul Guerrero , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov

The kd-tree and Bounding Volume Hierarchy (BVH) are well-known data structures for computing ray-object intersections. Less known is the Constrained Convex Space Partitioning (CCSP), which partitions space and makes the geometric primitives…

Graphics · Computer Science 2021-12-13 Roald Frederickx , Philip Dutré

We consider machine learning in a comparison-based setting where we are given a set of points in a metric space, but we have no access to the actual distances between the points. Instead, we can only ask an oracle whether the distance…

Machine Learning · Statistics 2017-04-06 Siavash Haghiri , Debarghya Ghoshdastidar , Ulrike von Luxburg

Advanced representation learning techniques require reliable and general evaluation methods. Recently, several algorithms based on the common idea of geometric and topological analysis of a manifold approximated from the learned data…

Machine Learning · Computer Science 2022-02-15 Petra Poklukar , Vladislav Polianskii , Anastasia Varava , Florian Pokorny , Danica Kragic

Dense 3D visual mapping estimates as many as possible pixel depths, for each image. This results in very dense point clouds that often contain redundant and noisy information, especially for surfaces that are roughly planar, for instance,…

Computer Vision and Pattern Recognition · Computer Science 2019-02-21 Luca Morreale , Andrea Romanoni , Matteo Matteucci

Establishing the correspondences between newly acquired points and historically accumulated data (i.e., map) through nearest neighbors search is crucial in numerous robotic applications. However, static tree data structures are inadequate…

Robotics · Computer Science 2024-03-01 Jun Zhu , Hongyi Li , Zhepeng Wang , Shengjie Wang , Tao Zhang

Low-rank approximations are essential in modern data science. The interpolative decomposition provides one such approximation. Its distinguishing feature is that it reuses columns from the original matrix. This enables it to preserve matrix…

Numerical Analysis · Mathematics 2022-06-08 Rishi Advani , Sean O'Hagan