Related papers: Computational Geometry Column 35
We design a sublinear-time approximation algorithm for quadratic function minimization problems with a better error bound than the previous algorithm by Hayashi and Yoshida (NIPS'16). Our approximation algorithm can be modified to handle…
We present the first two sub-quadratic complexity decoding algorithms for one-point Hermitian codes. The first is based on a fast realisation of the Guruswami-Sudan algorithm by using state-of-the-art algorithms from computer algebra for…
A shape possesses Rupert's property if a hole can be cut through it such that a second identical copy of the shape can cleanly pass straight through the interior of the first. Such a passage proving cubes are Rupert was first shown more…
Given an undirected graph and two disjoint vertex pairs $s_1,t_1$ and $s_2,t_2$, the Shortest two disjoint paths problem (S2DP) asks for the minimum total length of two vertex disjoint paths connecting $s_1$ with $t_1$, and $s_2$ with…
This paper displays complexity reduction techniques for calculations of path categories (or fundamental categories) P(K) for finite simplicial and cubical complexes K. The central technique involves identifying inclusions of complexes for…
A modified version of the Dijkstra algorithm using an inventive contraction hierarchy is proposed. The algorithm considers a directed acyclic graph with a conical or semi-circular structure for which a pair of edges is chosen iteratively…
We propose a new algorithm to the problem of polygonal curve approximation based on a multiresolution approach. This algorithm is suboptimal but still maintains some optimality between successive levels of resolution using dynamic…
We study planar domains $G$ equipped with a hyperbolic type metric and approximate geodesics that join two points $x,y \in G$ and their lengths. We present an algorithm that enables one to approximate the shortest distance in polygonal…
This paper discusses the shortest path problem in a general directed graph with $n$ nodes and $K$ cost scenarios (objectives). In order to choose a solution, the min-max criterion is applied. The min-max version of the problem is hard to…
This paper proposes a new deterministic sampling strategy for constructing polynomial chaos approximations for expensive physics simulation models. The proposed approach, effectively subsampled quadratures involves sparsely subsampling an…
In this paper we present a novel non-parametric method of simplifying piecewise linear curves and we apply this method as a statistical approximation of structure within sequential data in the plane. We consider the problem of minimizing…
$\renewcommand{\Re}{{\rm I\!\hspace{-0.025em} R}} \newcommand{\SetX}{\mathsf{X}} \newcommand{\VorX}[1]{\mathcal{V} \pth{#1}} \newcommand{\Polygon}{\mathsf{P}} \newcommand{\Space}{\overline{\mathsf{m}}}…
We reduce the problem of computing a rectilinear shortest path between two given points s and t in the splinegonal domain \calS to the problem of computing a rectilinear shortest path between two points in the polygonal domain. As part of…
Finding a shortest path in a graph is one of the most classic problems in algorithmic and graph theory. While we dispose of quite efficient algorithms for this ordinary problem (like the Dijkstra or Bellman-Ford algorithms), some slight…
The Dijkstra algorithm is a classical method for solving the shortest path problem on weighted graphs. There are several variations of the Dijkstra algorithm, including algorithms for the widest path problem and for two-player games. In…
This paper shows how to decode errors and erasures with Gabidulin codes in sub-quadratic time in the code length, improving previous algorithms which had at least quadratic complexity. The complexity reduction is achieved by accelerating…
We complete the complexity classification by degree of minimizing a polynomial over the integer points in a polyhedron in $\mathbb{R}^2$. Previous work shows that optimizing a quadratic polynomial over the integer points in a polyhedral…
A polyhedron $\textbf{P} \subset \mathbb{R}^3$ has Rupert's property if a hole can be cut into it, such that a copy of $\textbf{P}$ can pass through this hole. There are several works investigating this property for some specific polyhedra:…
A high-order quadrature algorithm is presented for computing integrals over curved surfaces and volumes whose geometry is implicitly defined by the level sets of (one or more) multivariate polynomials. The algorithm recasts the implicitly…
This article provides an overview of the performance and the theoretical complexity of approximate and exact methods for various versions of the shortest path problem. The proposed study aims to improve the resolution of a more general…