Related papers: Randomization yields simple O(n log star n) algori…
A method of ``blocking'' triangulations that rests on the self-similarity feature of dynamically triangulated random manifolds is proposed. The method is used to define the renormalization group for random geometries. As an illustration,…
We show new applications of the nearest-neighbor chain algorithm, a technique that originated in agglomerative hierarchical clustering. We apply it to a diverse class of geometric problems: we construct the greedy multi-fragment tour for…
Random graph generation is an important tool for studying large complex networks. Despite abundance of random graph models, constructing models with application-driven constraints is poorly understood. In order to advance state-of-the-art…
We show that in the quantum query model the complexity of detecting a triangle in an undirected graph on $n$ nodes can be done using $O(n^{1+{3\over 7}}\log^{2}n)$ quantum queries. The same complexity bound applies for outputting the…
Monotone inclusions have a wide range of applications, including minimization, saddle-point, and equilibria problems. We introduce new stochastic algorithms, with or without variance reduction, to estimate a root of the expectation of…
Motivated by emerging applications in machine learning, we consider an optimization problem in a general form where the gradient of the objective function is available through a biased stochastic oracle. We assume a bias-control parameter…
Random spanning trees of a graph $G$ are governed by a corresponding probability mass distribution (or "law"), $\mu$, defined on the set of all spanning trees of $G$. This paper addresses the problem of choosing $\mu$ in order to utilize…
A simple method to produce a random order type is to take the order type of a random point set. We conjecture that many probability distributions on order types defined in this way are heavily concentrated and therefore sample inefficiently…
This paper analyzes the convergence for a large class of Riemannian stochastic approximation (SA) schemes, which aim at tackling stochastic optimization problems. In particular, the recursions we study use either the exponential map of the…
Given a set of $n$ points on a plane, in the Minimum Weight Triangulation problem, we wish to find a triangulation that minimizes the sum of Euclidean length of its edges. This incredibly challenging problem has been studied for more than…
Feature subsampling is a core component of random forests and other ensemble methods. While recent theory suggests that this randomization acts solely as a variance reduction mechanism analogous to ridge regularization, these results…
We study the message complexity of leader election in synchronous networks of diameter two. Our main contribution is a refined analysis of the randomized algorithm proposed by Chatterjee et al. [DC, 2020]. In their work, the authors…
Embedding graphs in a geographical or latent space, i.e.\ inferring locations for vertices in Euclidean space or on a smooth manifold or submanifold, is a common task in network analysis, statistical inference, and graph visualization. We…
A $c$-short program for a string $x$ is a description of $x$ of length at most $C(x) + c$, where $C(x)$ is the Kolmogorov complexity of $x$. We show that there exists a randomized algorithm that constructs a list of $n$ elements that…
In this paper we describe an algorithm that embeds a graph metric $(V,d_G)$ on an undirected weighted graph $G=(V,E)$ into a distribution of tree metrics $(T,D_T)$ such that for every pair $u,v\in V$, $d_G(u,v)\leq d_T(u,v)$ and…
Randomization is a powerful tool that endows algorithms with remarkable properties. For instance, randomized algorithms excel in adversarial settings, often surpassing the worst-case performance of deterministic algorithms with large…
The main goal of this paper is to provide an algorithm for the random sampling of Butcher trees and the probabilistic numerical solution of ordinary differential equations (ODEs). This approach complements and simplifies a recent approach…
We present time-space trade-offs for computing the Euclidean minimum spanning tree of a set $S$ of $n$ point-sites in the plane. More precisely, we assume that $S$ resides in a random-access memory that can only be read. The edges of the…
Motivated by the problem of routing reliably and scalably in a graph, we introduce the notion of a splicer, the union of spanning trees of a graph. We prove that for any bounded-degree n-vertex graph, the union of two random spanning trees…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…